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ShopBack Celebrates Two Years in HK - Over HK$100 Million in Cashback Rewarded to Customers

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ShopBack Celebrates Two Years in HK - Over HK$100 Million in Cashback Rewarded to Customers
Business

Business

ShopBack Celebrates Two Years in HK - Over HK$100 Million in Cashback Rewarded to Customers

2024-11-04 16:03 Last Updated At:11-05 12:59

Partnering with Standard Chartered Bank to Launch Extra Cashback for the Year-End Shopping Season

Link to download photos:
https://drive.google.com/drive/folders/1A6tZarLYtfCniEUKUEOHtpoTWNq_Dn6o?usp=sharing

HONG KONG, Nov. 4, 2024 /PRNewswire/ -- As the year-end shopping season approaches, savvy shoppers looking to maximize their savings, earn more rewards and win big prizes cannot miss out on the latest offers from ShopBack. Asia and Hong Kong's largest online Cashback platform is rolling out two spectacular promotions. Simply clicking through ShopBack to make purchases at participating merchants, shoppers can earn Cashback from ShopBack on every transaction, anytime and anywhere at ease. In addition, new customers will have an opportunity to enter the grand lucky draw for prizes including up to HK$100,000 in spending credits and nearly HK$300,000 worth of surprise gifts.On top of this, ShopBack is introducing another exciting offer through its first-ever partnership with Standard Chartered Bank. Simply spend with designated Standard Chartered credit cards through ShopBack at selected merchants and customers can earn an extra HK$1,800 or more in Cashback offered by Standard Chartered. With these promotions, customers can enjoy triple the rewards, echoing ShopBack's motto: If it is not a steal, it is not a ShopBack Deal!

ShopBack Shopping Festival Lucky Draw – Win HK$100,000 in Spending Credits 
The peak shopping season is just around the corner – from 11.11, Thanksgiving, Black Friday, Cyber Monday, 12.12 sale events to Christmas all on the horizon! In addition to enjoying Cashback for every online purchase made through ShopBack, new customers who spend at least HK$100 in November will be entered into the ShopBack Shopping Festival Lucky Draw. Whether the purchase is for travel, dining, health products, groceries, fashion or electronics, customers will have a chance to win prizes, including HK$100,000 in spending credits, HK$30,000 in travel vouchers, an iPhone 16 Pro Max, round-trip tickets to Hokkaido, and more! Terms and conditions apply. For further details, please visit: https://app.shopback.com/sbhk-11-11-campaign

Extra Cashback with Designated Standard Chartered Credit Cards 
For the first time, ShopBack is partnering with Standard Chartered Bank to bring customers even more rewards. By shopping via ShopBack and spending with designated Standard Chartered credit cards at merchants like iHerb, Taobao, Watsons, Net-A-Porter, Mr Porter, and Harrods, customers can earn an extra HK$1,800 or more in Cashback. This offer allows customers to enjoy double rewards, as they will also be eligible for entry into the ShopBack Shopping Festival Lucky Draw alongside the Cashback offered by the Standard Chartered credit cards. Terms and conditions apply. For more details, please visit: https://app.shopback.com/sbhk-scb-partnership-campaign

ShopBack's Two-Year Entry in Hong Kong: Over HK$100 Million in Cashback Rewarded 
Mr. Arthur Wan, General Manager of ShopBack for Hong Kong and Taiwan, stated, "Since ShopBack's launch in Hong Kong over two years ago, we have been committed to helping our customers earn more Cashback while shopping. To date, we have rewarded customers with over HK$100 million in Cashback. For the first time, we are proud to be partnering with our inaugural banking partner, Standard Chartered Bank, to offer even more exciting rewards to our customers – creating a win-win for all parties."

Hong Kong's online shopping market continues to show immense potential. In August alone, the city's e-commerce sales reached HK$2.3 billion, with ShopBack transactions accounting for nearly 10% of that total. Wan added, "Online shopping has become an integral part of life for Hong Kong people. Thanks to our reliable platform, attractive Cashback offers and easy-to-use interface, the number of ShopBack members in Hong Kong has grown rapidly to over 600,000, while our partner merchants have increased to over 600, catering to a wide range of shopping needs."

Founded in 2014, ShopBack operates in 12 countries and regions worldwide. Last year, the Group marked a key milestone by expanding into Germany, signaling its entry into the European market. Globally, ShopBack serves over 45 million customers, rewarding more than US$475 million in total Cashback. With over 500,000 transactions processed daily, ShopBack drives over US$4 billion in annual sales for more than 20,000 online and in-store partners.

Getting started with ShopBack is simple and free. After registering, customers can shop just like they always do by accessing their merchants through ShopBack website or app. Once the purchase is completed and confirmed by the merchant, the Cashback is credited to the customer's ShopBack account. This Cashback can then be withdrawn via FPS to the customer's bank account for use as real cash.

** The press release content is from PR Newswire. Bastille Post is not involved in its creation. **

ShopBack Celebrates Two Years in HK - Over HK$100 Million in Cashback Rewarded to Customers

ShopBack Celebrates Two Years in HK - Over HK$100 Million in Cashback Rewarded to Customers

  • Teachers of years 1-10 see the benefits of hands-on computer science and AI education but lack the right tools to engage students, according to a new report, 'Building the Future: A Global Report on Computer Science & AI Education'.
  • Age-appropriate and curriculum-aligned LEGO® Education lessons equip educators with everything they need to teach computer science and AI concepts as part of their curriculum.
  • Students explore and build essential computer science and AI literacy skills through hands-on, collaborative and meaningful learning.

BILLUND, Denmark, Jan. 12, 2026 /PRNewswire/ -- Today, LEGO® Education announced a new hands-on solution and curriculum for computer science and artificial intelligence (AI) for year 1-10 classrooms that fosters collaboration, creativity, and learning outcomes. Shipping from April 2026, LEGO® Education Computer Science & AI enables schools to expand critically needed access to computer science and AI education.

jwplayer.key="3Fznr2BGJZtpwZmA+81lm048ks6+0NjLXyDdsO2YkfE="

 

LEGO® Education Computer Science & AI empowers teachers to deliver computer science and AI learning that is impactful, meaningful, and relevant for every K-8 classroom (ages 5-11+). jwplayer('myplayer1').setup({file: 'https://mma.prnasia.com/media2/2857931/LEGO_Education_CSAI_Concept_Video.mp4', image: 'https://mma.prnasia.com/media2/2857931/LEGO_Education_CSAI_Concept_Video.mp4?p=thumbnail', autostart:'false', stretching : 'uniform', width: '512', height: '288'});

"We have a vision for kids learning, building and coding together – moving away from classrooms where kids work individually on computers with headphones on," said Atish Gonsalves, Head of Product, Computer Science & AI, LEGO Education. With LEGO Education Computer Science & AI, students collaborate and work in groups of four while teachers facilitate hands-on lessons with ready-to-use materials. Kits are specifically designed for years 1-2, 3-6 and 7-10, featuring LEGO® bricks, hardware and lessons that are accessible for beginners yet offer infinite possibilities for experienced learners.

'Building the Future: A Global Report on Computer Science & AI Education' found that many teachers are lacking the right tools to engage their students in these concepts. In fact, more than half of teachers globally say current resources leave students "bored", and nearly half say computer science isn't relatable and doesn't connect to students' interests or day-to-day. While 69 per cent of global teachers agree AI literacy is critical for students' futures, 40 per cent say their schools aren't prepared to teach it responsibly.

"The future will be led by children who don't just use technology – they understand it, question it and ultimately build a better world with it," said Andrew Sliwinski, Head of Product Experience, LEGO Education. "AI presents incredible opportunities for learning, but it must be introduced with intention and care. This is why we developed a solution for the classroom grounded in the LEGO Group's values of child safety, privacy and well-being. With LEGO Education Computer Science & AI, children engage with AI to build their understanding of how the technology works in a safe and responsible way."

LEGO Education is introducing a hands-on, student-centred approach to effectively teach computer science concepts in the classroom and foster AI literacy, creativity and student agency. The report found that teachers value digital learning with screens but want more balance to deliver the best learning outcomes. The LEGO Education curriculum includes both screen-free lessons and lessons that combine physical bricks with the digital LEGO® Education Coding Canvas to bring student creations to life. To understand why and how the technology works, students build and experiment with AI, ultimately learning how to engage with it in a more meaningful and responsible way. This marks a significant shift in how these subjects are taught in classrooms.

With the upcoming launch of LEGO Education Computer Science & AI and the recent introduction of LEGO® Education Science, LEGO Education is designing solutions that equip schools with the tools they need to more easily and effectively teach subjects that have often been disconnected and inaccessible to many students and teachers. As part of this transition, the LEGO® Education SPIKE™ Portfolio will retire, including LEGO® Education SPIKE™ Prime and LEGO® Education SPIKE™ Essential. For details and timing, visit LEGOeducation.com/SPIKE-retirement.

LEGO Education Computer Science & AI will begin shipping in April 2026. To learn more, visit LEGOeducation.com/CS-AI.

Stay connected on social media through LinkedIn, Instagram and YouTube.

Key Product Information

  • Kits will be available in three grade bands: years 1-2, 3-6 and 7-10.
  • Each kit is a stackable box containing LEGO bricks, interactive hardware, connection card(s), charging cable(s) and building instructions.
  • LEGO Education Coding Canvas offers intuitive, block-based coding experience with word and icon blocks (available on a web browser or as an iOS app). LEGO Education Coding Canvas requires no student login, and data is only saved locally.
  • Free unlimited access to the online Teacher Portal includes Getting Started materials, facilitation notes, classroom presentations, curriculum-aligned lessons and more.
  • Collaborative experiences invite students to build, code and create their own AI interactions.
  • FIRST® LEGO® League Future Edition deepens the learning from LEGO Education Computer Science & AI in the classroom. FIRST LEGO League will be available as Founders Edition and Future Edition. For information on eligibility and availability, visit: LEGOeducation.com/FLL

Building the Future: A Global Report on Computer Science & AI Education
Survey of 1,800 teachers and administrators across the United States, Germany, South Korea and Australia. Respondents included general educators, US administrators and computer science specialists. The survey was conducted by Edelman DXI Research on behalf of LEGO Education during August and September 2025.

Download the full report: LEGOeducation.com/AI

About LEGO® Education
LEGO® Education brings inquiry-based, hands-on learning into year 1-10 classrooms and beyond, combining educators' expertise with engaging LEGO® bricks and standards-aligned lessons to deliver meaningful learning outcomes. These learning experiences, rooted in safety, collaboration and hands-on discovery, inspire students to believe that any subject or path in life is within reach.

LEGO, the LEGO logo, LEGO Education, the LEGO Education logo and the SPIKE logo are trademarks of the LEGO Group. ©2026 The LEGO Group.

Media Contact
Kelley Brescia
Kelley.brescia@LEGO.com

 

 

 

 

 

  • Teachers of years 1-10 see the benefits of hands-on computer science and AI education but lack the right tools to engage students, according to a new report, 'Building the Future: A Global Report on Computer Science & AI Education'.
  • Age-appropriate and curriculum-aligned LEGO® Education lessons equip educators with everything they need to teach computer science and AI concepts as part of their curriculum.
  • Students explore and build essential computer science and AI literacy skills through hands-on, collaborative and meaningful learning.

BILLUND, Denmark, Jan. 12, 2026 /PRNewswire/ -- Today, LEGO® Education announced a new hands-on solution and curriculum for computer science and artificial intelligence (AI) for year 1-10 classrooms that fosters collaboration, creativity, and learning outcomes. Shipping from April 2026, LEGO® Education Computer Science & AI enables schools to expand critically needed access to computer science and AI education.

LEGO® Education Computer Science & AI empowers teachers to deliver computer science and AI learning that is impactful, meaningful, and relevant for every K-8 classroom (ages 5-11+). jwplayer('myplayer1').setup({file: 'https://mma.prnasia.com/media2/2857931/LEGO_Education_CSAI_Concept_Video.mp4', image: 'https://mma.prnasia.com/media2/2857931/LEGO_Education_CSAI_Concept_Video.mp4?p=thumbnail', autostart:'false', stretching : 'uniform', width: '512', height: '288'});

"We have a vision for kids learning, building and coding together – moving away from classrooms where kids work individually on computers with headphones on," said Atish Gonsalves, Head of Product, Computer Science & AI, LEGO Education. With LEGO Education Computer Science & AI, students collaborate and work in groups of four while teachers facilitate hands-on lessons with ready-to-use materials. Kits are specifically designed for years 1-2, 3-6 and 7-10, featuring LEGO® bricks, hardware and lessons that are accessible for beginners yet offer infinite possibilities for experienced learners.

'Building the Future: A Global Report on Computer Science & AI Education' found that many teachers are lacking the right tools to engage their students in these concepts. In fact, more than half of teachers globally say current resources leave students "bored", and nearly half say computer science isn't relatable and doesn't connect to students' interests or day-to-day. While 69 per cent of global teachers agree AI literacy is critical for students' futures, 40 per cent say their schools aren't prepared to teach it responsibly.

"The future will be led by children who don't just use technology – they understand it, question it and ultimately build a better world with it," said Andrew Sliwinski, Head of Product Experience, LEGO Education. "AI presents incredible opportunities for learning, but it must be introduced with intention and care. This is why we developed a solution for the classroom grounded in the LEGO Group's values of child safety, privacy and well-being. With LEGO Education Computer Science & AI, children engage with AI to build their understanding of how the technology works in a safe and responsible way."

LEGO Education is introducing a hands-on, student-centred approach to effectively teach computer science concepts in the classroom and foster AI literacy, creativity and student agency. The report found that teachers value digital learning with screens but want more balance to deliver the best learning outcomes. The LEGO Education curriculum includes both screen-free lessons and lessons that combine physical bricks with the digital LEGO® Education Coding Canvas to bring student creations to life. To understand why and how the technology works, students build and experiment with AI, ultimately learning how to engage with it in a more meaningful and responsible way. This marks a significant shift in how these subjects are taught in classrooms.

With the upcoming launch of LEGO Education Computer Science & AI and the recent introduction of LEGO® Education Science, LEGO Education is designing solutions that equip schools with the tools they need to more easily and effectively teach subjects that have often been disconnected and inaccessible to many students and teachers. As part of this transition, the LEGO® Education SPIKE™ Portfolio will retire, including LEGO® Education SPIKE™ Prime and LEGO® Education SPIKE™ Essential. For details and timing, visit LEGOeducation.com/SPIKE-retirement.

LEGO Education Computer Science & AI will begin shipping in April 2026. To learn more, visit LEGOeducation.com/CS-AI.

Stay connected on social media through LinkedIn, Instagram and YouTube.

Key Product Information

  • Kits will be available in three grade bands: years 1-2, 3-6 and 7-10.
  • Each kit is a stackable box containing LEGO bricks, interactive hardware, connection card(s), charging cable(s) and building instructions.
  • LEGO Education Coding Canvas offers intuitive, block-based coding experience with word and icon blocks (available on a web browser or as an iOS app). LEGO Education Coding Canvas requires no student login, and data is only saved locally.
  • Free unlimited access to the online Teacher Portal includes Getting Started materials, facilitation notes, classroom presentations, curriculum-aligned lessons and more.
  • Collaborative experiences invite students to build, code and create their own AI interactions.
  • FIRST® LEGO® League Future Edition deepens the learning from LEGO Education Computer Science & AI in the classroom. FIRST LEGO League will be available as Founders Edition and Future Edition. For information on eligibility and availability, visit: LEGOeducation.com/FLL

Building the Future: A Global Report on Computer Science & AI Education
Survey of 1,800 teachers and administrators across the United States, Germany, South Korea and Australia. Respondents included general educators, US administrators and computer science specialists. The survey was conducted by Edelman DXI Research on behalf of LEGO Education during August and September 2025.

Download the full report: LEGOeducation.com/AI

About LEGO® Education
LEGO® Education brings inquiry-based, hands-on learning into year 1-10 classrooms and beyond, combining educators' expertise with engaging LEGO® bricks and standards-aligned lessons to deliver meaningful learning outcomes. These learning experiences, rooted in safety, collaboration and hands-on discovery, inspire students to believe that any subject or path in life is within reach.

LEGO, the LEGO logo, LEGO Education, the LEGO Education logo and the SPIKE logo are trademarks of the LEGO Group. ©2026 The LEGO Group.

Media Contact
Kelley Brescia
Kelley.brescia@LEGO.com

 

 

 

 

 

** The press release content is from PR Newswire. Bastille Post is not involved in its creation. **

LEGO® Education Announces Hands-on Computer Science & AI Learning Solution

LEGO® Education Announces Hands-on Computer Science & AI Learning Solution

LEGO® Education Announces Hands-on Computer Science & AI Learning Solution

LEGO® Education Announces Hands-on Computer Science & AI Learning Solution

LEGO® Education Announces Hands-on Computer Science & AI Learning Solution

LEGO® Education Announces Hands-on Computer Science & AI Learning Solution

LEGO® Education Announces Hands-on Computer Science & AI Learning Solution

LEGO® Education Announces Hands-on Computer Science & AI Learning Solution

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