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Digital Entertainment Leadership Forum 2026 Opens Tomorrow

Asia Pacific

Digital Entertainment Leadership Forum 2026 Opens Tomorrow
Asia Pacific

Asia Pacific

Digital Entertainment Leadership Forum 2026 Opens Tomorrow

2026-08-27 21:22 Last Updated At:21:32

AI, XR, robotics and immersive entertainment experiences converge More than 35 activities present a three-day tech and culture carnival

HONG KONG SAR - Media OutReach Newswire - 27 August 2026 - Cyberport's annual flagship event, Digital Entertainment Leadership Forum 2026 (DELF 2026), will be held at Cyberport from 28 to 30 August. Under the theme "Dreamtic Circus", this year's forum brings together innovative applications in artificial intelligence, XR immersive technology, cultural and creative technology (ArtTech), robotics and the low-altitude economy. Through industry forums, creative workshops, interactive experiences, competitions and performances, the event will demonstrate how technology is reshaping the future of entertainment, culture and the creative industries.

Digital Entertainment Leadership Forum 2026 Opens Tomorrow

Digital Entertainment Leadership Forum 2026 Opens Tomorrow

The forum will cover four key areas: Digital Entertainment, Arts & Culture, Smart Living & Business, and Robotics & Drones. More than 35 interactive experiences and activities will allow the public to experience the new era of AI-driven creativity up close.

Please click HERE to download the high-resolution press photos.

Highlighted Experience Zones

Arts & Culture
Harbour Dreams: Hong Kong XR Adventure

Hong Kong's first XR 6D multi-sensory immersive experience combines cinematic storytelling, local culture and XR technology. Guided by the AI panda mascot "An An", audiences will travel through landmarks such as the Hong Kong-Zhuhai-Macao Bridge, the Big Buddha and the Victoria Harbour nightscape. By wearing a VR device, participants can embark on an approximately 15-minute immersive journey enhanced by visual, audio, motion, wind, tactile and scent effects, experiencing Hong Kong's charm from a fresh perspective.

"Another World: Fissure of Light" Immersive Interactive Art Exhibition

Presented by the Art Museum of Contemporary Culture and Technology (AMCCT), Another World: RADIANCE is an immersive interactive art exhibition extending the original Hong Kong animation IP Another World. Adapted from the Golden Horse Award-winning animation, the exhibition uses dynamic projection tracking, motion interaction and 360-degree surround soundscape technologies to transform a fantastical world at the boundary between life and death into a walk-in immersive light-and-shadow space. Audiences will follow the footsteps of the spirit guardians "Gudo" and "Yuri" through an ice lake and a corridor of reincarnation, embarking on a journey of memory, redemption and self-healing where technology meets art.

The popular Another World character "Gudo" will make surprise appearances at Cyberport during the forum, meeting and interacting with the public across the venue, allowing participants to experience the fantastical charm of Another World up close and take photos with the character.

Reveries of Ancient Egypt

Co-created by international creative teams from Hong Kong, the Netherlands, Korea and Canada, The Reveries of Ancient Egypt reinterprets ancient Egyptian civilization through art technology, leading audiences on an immersive exploration across 5,000 years of history. Through panoramic projection, cinematic music and interactive sensing technology, ancient Egyptian temples, the Nile River and iconic historical scenes come vividly to life all around participants, making them feel as if they have stepped into a mysterious ancient kingdom. Floor projections respond instantly to visitors' footsteps, while precious archaeological imagery, giant sculptures and cultural installations together create an immersive art journey that combines history, culture and technology, allowing the public to explore the treasures of world civilization in a new way.

Digital Entertainment
ActivePlay

ActivePlay is an interactive, motion-based e-sports platform that makes physical activity fun and inclusive for all ages. Using AI camera tracking, players control games like darts, triathlon, stand-up paddleboarding, air hockey, and curling simply by moving their bodies in front of a smart TV or interactive whiteboard. Key features include real-time AI motion tracking for instant feedback, multiplayer mode for up to four players, adaptive difficulty to suit all skill levels, and a variety of game themes to keep users engaged. Its inclusive design and scalability make it ideal for schools, corporate wellness, community events, and marketing activities. How to play: Stand in front of a smart screen and use body movements – reaching, twisting, balancing – to score points. Simple, intuitive, and fun for everyone.

SkateAway Circus: The Interactive Phygital Activation

《Hug the K》's interactive skateboard experience, "SkateAway Circus," invites participants to choose their favourite Hug the K costumes and interact with the character on screen through their own movements. Together with 《Hug the K》 , players must overcome a series of obstacles and complete the journey to join the DELF Dreamtic Circus. Hug the K is an original IP created by Nicolas Lesaffre, a Hong Kong-based cross-media artist specialising in IP creation, animation, interactive experiences and large-scale installations. He worked with world-leading clients across China, Saudi Arabia, France, Spain and the United States. His personal IP works have also been showcased through exhibitions, collaborations and art toy events around the world.

Light Trap

Light Trap is an MR (Mixed-Reality) full-body interactive challenge game designed for Pico devices. Wearing an MR headset, players move through a real-world space and use natural body movements—such as ducking, leaning, stepping sideways, and reaching—to avoid virtual laser obstacles overlaid onto their physical surroundings while collecting energy orbs. Each level consists of four compact out-andback sections, featuring a fast-paced countdown system in which the start and finish points alternate. Players must move back and forth through the course to complete the collection objective before time runs out. Touching any laser results in an immediate failure, while the exit remains locked until every energy orb has been collected.

TVB Music Money Monster system

"Music Money Monster system" Introducing a "precise pitch and rhythm judgment" and "tiered difficulty challenge," transforming karaoke into a rhythm game.

Agentic AI VJ system

Developed by vrch.io, the Agentic VJ System can analyse music rhythms and audience interactions in real‑time to dynamically generate continuously‑evolving AI visual effects, creating immersive audio‑visual experiences that combine sound, lighting and generative AI. The showcase also features the AI visual instrument Vibing Synth and music‑visualisation application Vibing Art, allowing participants to experience first‑hand how AI is redefining live performances and digital‑art creation.

AI Short Film/Advertisement Creation

Presented by Hong Kong Huashida Limited, this Pure AI production of live action short dramas, movie shorts,

advertising shorts, brand customized dramas and other film and television works for display. The company utilizes AI big models to develop skills and agency tools for AI short drama/advertising production, allowing audiences to personally experience and produce AI short films that meet their needs in front of AI tools.

AI animated clips generation: Turn Ideas into Animated Stories in Minutes

Presented by FizzDragon, an award‑winning AI content‑creation platform, this experience demonstrates how individual creators and businesses can rapidly turn creative ideas into complete videos powered by artificial intelligence. Participants only need to input a simple concept, and AI agents will generate storyboards, scripts, voice‑over and animated content on‑the‑spot, enabling them to experience the full creative workflow from initial inspiration to finished work. Boasting over 90 specialised AI agents, the platform supports story development, script writing and video rendering, allowing users without professional technical backgrounds to easily produce high‑quality animations and digital stories.

Beyond AI content‑creation experiences, members of the public may also join FizzDragon's creative workshops held during the forum, Family Co-Creation: AI-Generated Short Videos. These sessions teach participants how to create characters, story plots and animated short films with AI. Attendees can also view Trace Project, an AI‑ sci‑fi short drama, to learn about the latest advancements of generative AI in film and television creation.

Smart Living & Business
LIVE4WELL - Non-Invasive AI Health Assessment

LIVE4WELL builds an AI-driven preventive health platform, integrating advanced multi-country testing technologies. With scientific assessment, digital monitoring, AI insights, and personalized plans, it enables a shift from passive treatment to proactive prevention. Its AI retinal screening uses fundus imaging to match retinal texture patterns, delivering risk grading and recommendations in 30 seconds—revealing 55 health risk factors (e.g., brain degeneration, arteriosclerosis). The stress-resilience assessment applies AI eyetracking and visual stimulation, measuring 5 mental health indices in 90 seconds (e.g., resilience, psychological and physical stress) to help users understand their stress status.

AI-Powered Intelligent Loss Prevention for Self-Checkout

Presented by DMALL Inc., the AI‑powered intelligent loss‑prevention system leverages computer vision and AI analytics to elevate security from reactive tracking to proactive protection, The system can instantly detect irregularities including missed scans, partial scans and barcode switching. It assists store staff in responding promptly via smart light signals and risk notifications. Visitors can take on the self‑checkout challenge on‑site, simulate abnormal transaction scenarios, and witness how AI completes detection and alerting in seconds, experiencing cutting‑edge smart‑retail applications.

Robotics & Drones
Combat Robot & AI Car Experience

Presented by JIN Technology, this robotic interactive experience showcases the brand's independently‑developed core AI and robotics technologies. Participants can take direct control of the GANKER EX combat robot equipped with the patented "man‑machine synchronization" technology to experience real‑time mech battles. Children aged 4‑12 can act as young pilots and operate the GEIO kids' competitive robot for interactive competitions. In addition, the on‑site Rocar AI interactive smartcar enables voice conversation and real‑time responsive movements, delivering a fun‑and‑educational AI experience for parent‑child families.

Smart Mobility: Road - Air Transportation

Presented by KC Smart Mobility (KCSM), this experience showcases a new milestone for Hong Kong's low‑altitude economy and smart transportation. The highlight of the exhibition is the EH216‑S autonomous manned eVTOL aircraft, which features autonomous navigation, zero‑carbon emissions and ultra‑low noise, demonstrating innovative applications for future aerial transport and urban mobility. Members of the public can view the aircraft up‑close, learn about flight‑control technologies and the "Smart Land‑Air Transport" concept, and explore the future blueprint for seamless integration between ground public transport and urban air mobility. Through interactive displays and photo‑check‑in activities, visitors can experience the development potential of smart cities and the low‑altitude economy.

Hong Kong's first XR 6D multi-sensory immersive experience combines cinematic storytelling, local culture and XR technology. Guided by the AI panda mascot "An An", audiences will travel through landmarks such as the Hong Kong-Zhuhai-Macao Bridge, the Big Buddha and the Victoria Harbour nightscape. By wearing a VR device, participants can embark on an approximately 15-minute immersive journey enhanced by visual, audio, motion, wind, tactile and scent effects, experiencing Hong Kong's charm from a fresh perspective.

Presented by the Art Museum of Contemporary Culture and Technology (AMCCT), Another World: RADIANCE is an immersive interactive art exhibition extending the original Hong Kong animation IP Another World. Adapted from the Golden Horse Award-winning animation, the exhibition uses dynamic projection tracking, motion interaction and 360-degree surround soundscape technologies to transform a fantastical world at the boundary between life and death into a walk-in immersive light-and-shadow space. Audiences will follow the footsteps of the spirit guardians "Gudo" and "Yuri" through an ice lake and a corridor of reincarnation, embarking on a journey of memory, redemption and self-healing where technology meets art.

The popular Another World character "Gudo" will make surprise appearances at Cyberport during the forum, meeting and interacting with the public across the venue, allowing participants to experience the fantastical charm of Another World up close and take photos with the character.

Co-created by international creative teams from Hong Kong, the Netherlands, Korea and Canada, The Reveries of Ancient Egypt reinterprets ancient Egyptian civilization through art technology, leading audiences on an immersive exploration across 5,000 years of history. Through panoramic projection, cinematic music and interactive sensing technology, ancient Egyptian temples, the Nile River and iconic historical scenes come vividly to life all around participants, making them feel as if they have stepped into a mysterious ancient kingdom. Floor projections respond instantly to visitors' footsteps, while precious archaeological imagery, giant sculptures and cultural installations together create an immersive art journey that combines history, culture and technology, allowing the public to explore the treasures of world civilization in a new way.

ActivePlay is an interactive, motion-based e-sports platform that makes physical activity fun and inclusive for all ages. Using AI camera tracking, players control games like darts, triathlon, stand-up paddleboarding, air hockey, and curling simply by moving their bodies in front of a smart TV or interactive whiteboard. Key features include real-time AI motion tracking for instant feedback, multiplayer mode for up to four players, adaptive difficulty to suit all skill levels, and a variety of game themes to keep users engaged. Its inclusive design and scalability make it ideal for schools, corporate wellness, community events, and marketing activities. How to play: Stand in front of a smart screen and use body movements – reaching, twisting, balancing – to score points. Simple, intuitive, and fun for everyone.

《Hug the K》's interactive skateboard experience, "SkateAway Circus," invites participants to choose their favourite Hug the K costumes and interact with the character on screen through their own movements. Together with 《Hug the K》 , players must overcome a series of obstacles and complete the journey to join the DELF Dreamtic Circus. Hug the K is an original IP created by Nicolas Lesaffre, a Hong Kong-based cross-media artist specialising in IP creation, animation, interactive experiences and large-scale installations. He worked with world-leading clients across China, Saudi Arabia, France, Spain and the United States. His personal IP works have also been showcased through exhibitions, collaborations and art toy events around the world.

Light Trap is an MR (Mixed-Reality) full-body interactive challenge game designed for Pico devices. Wearing an MR headset, players move through a real-world space and use natural body movements—such as ducking, leaning, stepping sideways, and reaching—to avoid virtual laser obstacles overlaid onto their physical surroundings while collecting energy orbs. Each level consists of four compact out-andback sections, featuring a fast-paced countdown system in which the start and finish points alternate. Players must move back and forth through the course to complete the collection objective before time runs out. Touching any laser results in an immediate failure, while the exit remains locked until every energy orb has been collected.

"Music Money Monster system" Introducing a "precise pitch and rhythm judgment" and "tiered difficulty challenge," transforming karaoke into a rhythm game.

Developed by vrch.io, the Agentic VJ System can analyse music rhythms and audience interactions in real‑time to dynamically generate continuously‑evolving AI visual effects, creating immersive audio‑visual experiences that combine sound, lighting and generative AI. The showcase also features the AI visual instrument Vibing Synth and music‑visualisation application Vibing Art, allowing participants to experience first‑hand how AI is redefining live performances and digital‑art creation.

Presented by Hong Kong Huashida Limited, this Pure AI production of live action short dramas, movie shorts,

advertising shorts, brand customized dramas and other film and television works for display. The company utilizes AI big models to develop skills and agency tools for AI short drama/advertising production, allowing audiences to personally experience and produce AI short films that meet their needs in front of AI tools.

Presented by FizzDragon, an award‑winning AI content‑creation platform, this experience demonstrates how individual creators and businesses can rapidly turn creative ideas into complete videos powered by artificial intelligence. Participants only need to input a simple concept, and AI agents will generate storyboards, scripts, voice‑over and animated content on‑the‑spot, enabling them to experience the full creative workflow from initial inspiration to finished work. Boasting over 90 specialised AI agents, the platform supports story development, script writing and video rendering, allowing users without professional technical backgrounds to easily produce high‑quality animations and digital stories.

Beyond AI content‑creation experiences, members of the public may also join FizzDragon's creative workshops held during the forum, Family Co-Creation: AI-Generated Short Videos. These sessions teach participants how to create characters, story plots and animated short films with AI. Attendees can also view Trace Project, an AI‑ sci‑fi short drama, to learn about the latest advancements of generative AI in film and television creation.

LIVE4WELL builds an AI-driven preventive health platform, integrating advanced multi-country testing technologies. With scientific assessment, digital monitoring, AI insights, and personalized plans, it enables a shift from passive treatment to proactive prevention. Its AI retinal screening uses fundus imaging to match retinal texture patterns, delivering risk grading and recommendations in 30 seconds—revealing 55 health risk factors (e.g., brain degeneration, arteriosclerosis). The stress-resilience assessment applies AI eyetracking and visual stimulation, measuring 5 mental health indices in 90 seconds (e.g., resilience, psychological and physical stress) to help users understand their stress status.

Presented by DMALL Inc., the AI‑powered intelligent loss‑prevention system leverages computer vision and AI analytics to elevate security from reactive tracking to proactive protection, The system can instantly detect irregularities including missed scans, partial scans and barcode switching. It assists store staff in responding promptly via smart light signals and risk notifications. Visitors can take on the self‑checkout challenge on‑site, simulate abnormal transaction scenarios, and witness how AI completes detection and alerting in seconds, experiencing cutting‑edge smart‑retail applications.

Presented by JIN Technology, this robotic interactive experience showcases the brand's independently‑developed core AI and robotics technologies. Participants can take direct control of the GANKER EX combat robot equipped with the patented "man‑machine synchronization" technology to experience real‑time mech battles. Children aged 4‑12 can act as young pilots and operate the GEIO kids' competitive robot for interactive competitions. In addition, the on‑site Rocar AI interactive smartcar enables voice conversation and real‑time responsive movements, delivering a fun‑and‑educational AI experience for parent‑child families.

Presented by KC Smart Mobility (KCSM), this experience showcases a new milestone for Hong Kong's low‑altitude economy and smart transportation. The highlight of the exhibition is the EH216‑S autonomous manned eVTOL aircraft, which features autonomous navigation, zero‑carbon emissions and ultra‑low noise, demonstrating innovative applications for future aerial transport and urban mobility. Members of the public can view the aircraft up‑close, learn about flight‑control technologies and the "Smart Land‑Air Transport" concept, and explore the future blueprint for seamless integration between ground public transport and urban air mobility. Through interactive displays and photo‑check‑in activities, visitors can experience the development potential of smart cities and the low‑altitude economy.

Weekend Highlights & Performances

Beyond forum sessions and cutting‑edge tech experiences, DELF 2026 features a diverse lineup of film screenings, creative workshops, live performances and character meet‑and‑greet activities, offering the public a weekend‑long entertainment feast where technology and creativity converge.

Exclusive Performance @ DELF
XODIAC: Cosmic Code

Experience XODIAC's high-energy K-pop spectacular, blending fiery charisma, romantic charm with powerful music and choreography in a fantastical journey beyond the stars.

Drone Cirque: A Circus in the Air

Immerse yourself in a playful indoor circus of light and motion featuring synchronised mini-drones that bring innovation and imagination to life.

Time 29 Aug (Sat)

15:00 - 15:35

Date & Time 29 Aug (Sat)

  • 16:00
  • 17:00

30 Aug (Sun)

  • 16:00
  • 17:00
Venue CyberArena, Cyberport Arcade Venue CyberArena, Cyberport Arcade

Experience XODIAC's high-energy K-pop spectacular, blending fiery charisma, romantic charm with powerful music and choreography in a fantastical journey beyond the stars.

Immerse yourself in a playful indoor circus of light and motion featuring synchronised mini-drones that bring innovation and imagination to life.

15:00 - 15:35

  • 16:00
  • 17:00

30 Aug (Sun)

  • 16:00
  • 17:00

Catch "Gudo" at DELF!
Meet "Gudo" from "Another World", making surprise appearances throughout DELF for three days.
Time 28 Aug (Fri) 29 Aug (Sat) 30 Aug (Sun)
11:30-12:00 / / G/F, The Arcade
13:00-13:30 Food Court, 4/F, The Arcade Food Court, 4/F, The Arcade Food Court, 4/F, The Arcade
14:00-14:30 CyberArena, The Arcade G/F, The Arcade Multifunction Hall, Level 2, Cyberport 5
15:00-15:30 / Shop 311, 3/F, The Arcade Shop 311, 3/F, The Arcade
16:00-16:30 / Multifunction Hall, Level 2, Cyberport 5 Multifunction Hall, Level 2, Cyberport 5
Hong Kong's first eVTOL Trial Flight Demo
Public can witness HongKong's first eVTOL Trial Flight Demo, discover the future of low-altitude mobility and aviation technology.
Time 28 Aug (Fri)

  • 14:30
  • 15:30
  • 16:30
29 Aug (Sat)

  • 10:30
  • 11:30
  • 12:30
  • 14:30
  • 15:30
  • 16:30
30 Aug (Sun)

  • 10:30
  • 11:30
  • 12:30
  • 14:30
  • 15:30
  • 16:30
Venue Waterfront Park, Cyberport

  • 14:30
  • 15:30
  • 16:30

  • 10:30
  • 11:30
  • 12:30
  • 14:30
  • 15:30
  • 16:30

  • 10:30
  • 11:30
  • 12:30
  • 14:30
  • 15:30
  • 16:30

Selected Workshops
29 Aug (Sat) 15:00 – 16:00 Family Co-Creation: AI-Generated Short Videos

Led by the FizzDragon team, this workshop uses fun fill‑in‑the‑blanks prompts. Children aged 6 or above take on the role of AI directors and co‑create AI‑animated short videos and commemorative group photos together with their parents.

29 Aug (Sat) & 30 Aug (Sun) 15:00 – 16:30 AI+XR Game Making Experience Class (Official Training)

Using the QuestXR platform, participants design and build interactive XR games from scratch. Children aged 6 or above will learn AI applications, character design, game logic and digital content creation.

Led by the FizzDragon team, this workshop uses fun fill‑in‑the‑blanks prompts. Children aged 6 or above take on the role of AI directors and co‑create AI‑animated short videos and commemorative group photos together with their parents.

Using the QuestXR platform, participants design and build interactive XR games from scratch. Children aged 6 or above will learn AI applications, character design, game logic and digital content creation.

Weekend Movie Marathon
During the event, Cyberport MCL Cinema will screen a selection of local animations, AI‑produced films and innovative audiovisual works, allowing the public to experience firsthand the brand‑new possibilities that artificial intelligence brings to film and television creation.
Movie Date Time Venue Highlight
A Thousand-Year Promise Fulfilled 29 Aug (Sat) 12:00 House 3 Local original IP animation
Trace Project 29 Aug (Sat) 15:00 House 4 Singapore's first Mars-themed AIGC sci-fi short drama
To a Beautiful Time Gone By 30 Aug (Sun) 13:00 House 3 Selected local animation
Selected Screening of AIProduced Animations and Short Films

Date: 30 Aug (Sun)

Venue: House 4, Cyberport MCL Cinema

Time Project Type
15:00 Tai Lung Fung - Full Throttle Kitchen Future Animation: 3rd AI-assisted animation production support scheme
15:19 Tuen Min Vs. Tin Shui Wai Future Animation: 3rd AI-assisted animation production support scheme
13:37 Cirkillation Future Animation: 3rd AI-assisted animation production support scheme
13:54 Project J 2nd HKUST AI Film Festival Selected Projects
16:08 In a Second 2nd HKUST AI Film Festival Selected Projects
16:17 Where The Ink Stays 2nd HKUST AI Film Festival Selected Projects
16:25 Weaving 2nd HKUST AI Film Festival Selected Projects

Date: 30 Aug (Sun)

Venue: House 4, Cyberport MCL Cinema

Hashtag: #DELF #Cyberport

The issuer is solely responsible for the content of this announcement.

About Hong Kong Cyberport

Wholly owned by the Hong Kong Special Administrative Region (HKSAR) Government, Cyberport is Hong Kong's digital tech hub and AI accelerator, with a vision to empower industry digitalisation and intelligent transformation, to promote digital economy and AI development, and to foster Hong Kong to be an international AI, innovation and technology (I&T) hub. Cyberport gathers over 2,400 companies, including 29 listed companies and 10 unicorns. One-third of onsite companies' founders come from 28 countries and regions, while Cyberport companies have expanded to over 35 global markets.

Cyberport, with Hong Kong's largest AI Supercomputing Centre and AI Lab as the engine, has been building the AI ecosystem with industry-leading AI companies and over 500 AI and data science start-ups. Through development of tech clusters, namely AI, data science, blockchain and cybersecurity, Cyberport empowers industries across smart city and government, banking and finance, digital entertainment, culture and tourism, healthcare, education and training, property management, construction, transportation and logistics, green environment and more, while hosting Hong Kong's largest FinTech community. Commissioned by the HKSAR Government, Cyberport has implemented proof-of-concept and sandbox schemes, subsidisation for digital tech adoption, industry tech training and start-up incubation, to drive technology R&D, translation and commercialisation, thus propelling digital transformation and intelligent upgrade across industry and society.

Also as "State-level Scientific and Technological Enterprise Incubator" and Hong Kong's key incubator, Cyberport supports entrepreneurs with funding and office space, extensive networks of enterprises, investors, technology corporations and professional services for business growth and expansion to Chinese Mainland and overseas markets, all-round facilitation for landing in Hong Kong, talent attraction and cultivation, ready as a launchpad to take start-ups in any stages of development to the next level.

For more information, please visit .

** This press release is distributed by Media OutReach Newswire through automated distribution system, for which the client assumes full responsibility. **

As more Middle East drivers move closer to their first EV purchase, familiar SUV proportions, strong performance and practical ownership support could matter as much as the electric powertrain itself.

DUBAI, UAE – Media OutReach Newswire – 27 August 2026 – The Middle East's EV market is growing quickly, but it remains far from saturated. Electric car sales in the region reached about 75,000 units in 2025, up more than 40% year on year, according to the International Energy Agency[1]. The UAE alone accounted for almost half of regional EV sales, while Saudi Arabia and Qatar together represented nearly 45% of regional demand.

Power, Comfort and Peace of Mind Put the VinFast VF 8 on the Middle East EV Map

Power, Comfort and Peace of Mind Put the VinFast VF 8 on the Middle East EV Map

SUV performance that means business

The Middle East has a long-standing appetite for SUVs, and the VF 8 speaks that language in electric form. Its dual-motor all-wheel-drive system produces up to 402 horsepower and 620 Nm of torque in the Plus version, while the Eco delivers 349 horsepower and 500 Nm.

The numbers translate into brisk performance, with the VF 8 Plus targeting 0-100 km/h in less than 5.5 seconds and the Eco at 5.9 seconds. Both versions use an 87.7-kWh usable battery, with claimed NEDC ranges of up to 476 km for the Plus and 493 km for the Eco. DC fast charging from 10% to 70% takes a listed 31 minutes.

Going electric does not require giving up the urge to put your foot down. Actual range and performance will vary with driving style, passengers, load, tires, weather and road conditions.

A cabin that takes comfort seriously

Performance may get attention, but the cabin is where drivers spend most of their time. The VF 8 comes with a 15.6-inch infotainment display, two-zone automatic climate control, air-quality control and cabin filtration with an air ionizer.

The Plus adds 12-way powered driver's seat adjustment with heating, ventilation and memory, alongside a heated and ventilated front passenger seat and heated, ventilated and reclining rear seats. A panoramic sunroof, heated power-adjustable steering wheel and 10-speaker audio system with a subwoofer round out the package.

The technology continues through the companion app, which supports remote vehicle controls, driver profiles, driving statistics and vehicle diagnostics. Over-the-air updates can also deliver software improvements without a workshop visit.

Ownership support that lasts beyond the test drive

A fast-growing EV market also means buyers are asking practical questions surrounding ownership: charging, servicing, repairs and battery longevity.

The VF 8 addresses those concerns with a 10-year or 200,000-km vehicle warranty and a 10-year unlimited-kilometer battery warranty. The package also includes five years or 100,000 km of free service, 24/7 mobile services and roadside assistance, access to DC fast charging and a parts supply target of 24 hours in key markets.

VinFast is also expanding the infrastructure behind that promise. At its 2026 Global Business Conference, the company signed MOUs with 29 aftersales partners, including partners serving the Middle East, and set a target of more than 1,100 service workshops globally in 2026.

For a region where EV adoption is accelerating, the VF 8 arrives with a familiar formula: SUV proportions, plenty of power and a cabin designed for comfort. The electric bit is new; the reasons to want the car are rather more familiar.

Hashtag: #VinFast

The issuer is solely responsible for the content of this announcement.

** This press release is distributed by Media OutReach Newswire through automated distribution system, for which the client assumes full responsibility. **

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