HONG KONG SAR – Media OutReach Newswire – 30 August 2026 – The annual flagship event Digital Entertainment Leadership Forum 2026 (DELF 2026), organised by Cyberport, concluded successfully today. Under the theme "The Dreamatic Circus", this year's forum focused on key topics including artificial intelligence (AI), immersive technologies, IP economy development, and innovation in the cultural and creative industries. Over three consecutive days, the forum featured four themed experience zones — Digital Entertainment, Culture and Arts, Smart Living and Business, and Robotics and Drones — bringing together leaders and experts from technology, entertainment, culture and arts, education, and the creative industries to explore the latest trends and directions in empowering content creation, cultural preservation, and business applications through innovative technologies.
The three-day "2026 Cyberport Digital Entertainment Forum" concluded successfully, attracting over 4,000 participants in total.
Building on the strong response on the first day, the second and third days focused on creative practice, technology experiences, and community engagement, presenting more than 35 innovative technology showcases, interactive experiences, and exciting activities. Highlights included the immersive interactive art exhibition of the Hong Kong original animation IP Another World, Nikopicto's interactive phygital activation, Jin Technology Limited's combat robots, and Genesis ONE's AI- and 3D-powered fashion platform. The event also featured an Art-Tech Concert, AI game creator workshop, movie screenings, doujin event, and accessible esports experiences, enabling the public to experience first-hand the new possibilities that frontier technologies bring to entertainment, everyday life, and business applications, while showcasing the growth potential and opportunities created by the convergence of AI and digital entertainment.
Dr Rocky Cheng, Chief Executive Officer of Cyberport, said, "Artificial intelligence is accelerating transformation across the entertainment and creative industries. It is not only changing the way content is created, but also creating new opportunities for cultural preservation, artistic expression, and industry development. DELF has long served as a cross-sector exchange platform, fostering collaboration among technology companies, creators, industry organisations, and talent to explore innovative application scenarios together. Cyberport will continue to actively promote the integration of AI and the creative industries, nurture I&T talent, and support start-up development, helping Hong Kong strengthen its position as an international innovation and technology centre."
Spotlighting the Integration of AI Creation and Art-Tech
The second day of the forum centred on creative technology practices, showcasing the latest applications of AI in content creation, art, and entertainment through a series of interactive activities. The "Art-Tech Concert", powered by the Hong Kong Innovative Technology Development Association, combined innovative technologies with live performance to demonstrate how digital tools can bring new forms of expression to music and the arts. The "Hong Kong AI Game Jam 2026 & Creator Workshop 2026", powered by Honor U Ministry Ltd & Hong Kong Game Development Association, combined competition and learning, allowing participants to use AI tools for game development and inspiring creative thinking through hands-on challenges and guidance from industry experts. The event also featured the Accessible Gaming and Esports Experience powered by Hong Kong Blind Union.
Film and digital content creation were also key highlights. The event featured Cyberport Academy: DELF 2026 – AI Creative Micro-Academy, enabling the public to explore cutting-edge creative tools from leading brands and learn how to use generative AI and other frontier technologies for audiovisual storytelling, interactive game design, and other content creation. The forum also hosted a masterclass for the original animated film Another World, inviting Ms Polly Yeung, Chief Executive Officer of Gudo Inc., and Ms BeeWon Lee, CEO and producer of SuperString Inc, to share insights of reimagining "Another World" for a global webtoon audience.
In addition, popular programmes including XODIAC: Cosmic Code and Drone Cirque: A Circus in the Air attracted plenty of audience, combining performing arts, visual technology, and interactive entertainment in innovative formats and demonstrating new directions for technology-driven entertainment.
Bringing Together Culture, Education, and Community to Drive Innovation for All
On the final day, the forum further demonstrated the value of technology popularisation and cross-generational inclusion. Powered by Rotary Club of Smart Hong Kong, the "Elderly eSports Tournament & Experience Day" attracted senior participants to take part in various esports and interactive experience activities, showcasing the potential of digital entertainment in promoting social connection, intergenerational exchange, and lifelong learning, while further advancing gerontechnology development.
The event also hosted the "2nd Edition of Gen AI Student Social Challenge Award Ceremony and AI for Culture & IP Forum", recognising young talent who applied generative AI to address social issues and promote cultural innovation. Industry experts were also invited to discuss how AI can empower the cultural sector and intellectual property development, opening up further possibilities for Hong Kong's creative economy.
For the creator community, the "Creator Conflicts Doujin Exchange", powered by Lifetime Memory, brought together illustrators, creators, and anime culture enthusiasts to promote creative exchange and collaboration, highlighting the vibrancy of Hong Kong's original culture community.
For the movie programme, the event screened the local animation film To a Beautiful Time Gone By, selected works from companies shortlisted under the "Future Animation: 3rd AI-assisted animation production support scheme", and selected works from the "2nd HKUST AI Film Festival Selected Projects", including Tai Lung Fung - Full Throttle Kitchen, Tuen Min Vs. Tin Shui Wai, Cirkillation, Project J, In a Second, Where The Ink Stays, and Weaving, showcasing innovative achievements in video creation, animation production, and storytelling.
Three-Day Event Creates an Innovation Experience Platform for AI Entertainment
Throughout DELF 2026, more than 35 interactive experiences were presented, alongside 27 on-site workshops covering applications of AI and innovative technologies. Through the "Play to Earn" campaign, the public was encouraged to explore frontier technology applications while fully enjoying the fun of discovery.
The first day of the forum also facilitated a number of industry and academia collaboration outcomes. Cyberport signed memoranda of understanding with Alibaba Cloud, The Hong Kong Academy for Performing Arts, and Hong Kong Shue Yan University, covering areas including start-up incubation, AI applications, art-tech project research and development, and talent cultivation, further strengthening collaboration among industry, academia, and research sectors as well as the development of the technology ecosystem.
An "eVTOL Trial Flight Demo" was also held at Cyberport Waterfront Park, showcasing the latest achievements in Hong Kong's low-altitude economy and smart mobility. The demonstration attracted close to 1,000 visits and became another highlight of the forum.
Promoting Hong Kong as an International Hub for Digital Entertainment and AI Innovation
Through forum exchanges, creative showcases, technology demonstrations, and community activities, DELF 2026 successfully brought together the strengths of the technology, culture, arts, and entertainment sectors to explore the future development direction of the digital entertainment industry in the AI era.
Cyberport will continue to play its role as Hong Kong's digital technology hub and AI accelerator, promoting the implementation and application of innovative technologies while nurturing a new generation of I&T and creative talent. Together with the industry, Cyberport will help open a new chapter for Hong Kong's digital entertainment sector.
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| Photo 1 to 2: The three-day "2026 Cyberport Digital Entertainment Forum" concluded successfully, attracting over 4,000 participants in total. |
| Photo 3 to 4: "eVTOL Trial Flight Demo" conducted a flight demonstration at Cyberport Waterfront Park. |
| Photo 5 to 7: Digital Entertainment Leadership Forum 2026 showcased a wide range of immersive experience exhibitions and technology products, bringing rich digital entertainment experiences to the public. |
| Photo 8: The forum brought together more than 60 industry leaders and star speakers to share insights on the application of frontier technologies such as AI and innovation in the content creation industry. |
| Photo 9 to 11: DELF 2026 "Elderly eSports Tournament & Experience Day" invited Dr Rocky Cheng, Chief Executive Officer of Cyberport, and Cheung Mingman, known as "the Patriotic Singer", as GOH. Hundreds of senior attendees gathered on‑site to experience the fun of e‑sports. |
| Photo 12: Members of the public joined Cyberport Academy: DELF 2026 – AI Creative Micro-Academy to learn how to use AI and other frontier technologies to support content creation. |
Hashtag: #Cyberport #DELF2026 #DigitalEntertainment
https://www.cyberport.hk/en
The issuer is solely responsible for the content of this announcement.
About Hong Kong Cyberport
Wholly owned by the Hong Kong Special Administrative Region (HKSAR) Government, Cyberport is Hong Kong's digital tech hub and AI accelerator, with a vision to empower industry digitalisation and intelligent transformation, to promote digital economy and AI development, and to foster Hong Kong to be an international AI, innovation and technology (I&T) hub. Cyberport gathers over 2,400 companies, including 29 listed companies and 10 unicorns. One-third of onsite companies' founders come from 28 countries and regions, while Cyberport companies have expanded to over 35 global markets.
Cyberport, with Hong Kong's largest AI Supercomputing Centre and AI Lab as the engine, has been building the AI ecosystem with industry-leading AI companies and over 500 AI and data science start-ups. Through development of tech clusters, namely AI, data science, blockchain and cybersecurity, Cyberport empowers industries across smart city and government, banking and finance, digital entertainment, culture and tourism, healthcare, education and training, property management, construction, transportation and logistics, green environment and more, while hosting Hong Kong's largest FinTech community. Commissioned by the HKSAR Government, Cyberport has implemented proof-of-concept and sandbox schemes, subsidisation for digital tech adoption, industry tech training and start-up incubation, to drive technology R&D, translation and commercialisation, thus propelling digital transformation and intelligent upgrade across industry and society.
Also as "State-level Scientific and Technological Enterprise Incubator" and Hong Kong's key incubator, Cyberport supports entrepreneurs with funding and office space, extensive networks of enterprises, investors, technology corporations and professional services for business growth and expansion to Chinese Mainland and overseas markets, all-round facilitation for landing in Hong Kong, talent attraction and cultivation, ready as a launchpad to take start-ups in any stages of development to the next level.
For more information, please visit https://www.cyberport.hk/en.
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- New AI-enabled CLAP-TECH Language Innovation Hub strengthens senior secondary students' language proficiency, equipping them with applied skills and AI literacy.
- New Nurturing Potential Students Programme offers tailored enrichment activities to help high-potential students explore career pathways.
- Enhanced CLAP-TECH programme supports the integration of VPET into mainstream education through a transferable, replicable, school-led delivery model.
HONG KONG SAR - Media OutReach Newswire - 12 November 2026 - Led by Hong Kong Baptist University (HKBU) and funded by The Hong Kong Jockey Club Charities Trust, the Jockey Club Multiple Pathways Initiative – CLAP-TECH Pathway (CLAP-TECH) has pioneered Hong Kong's first through-train Vocational and Professional Education and Training (VPET) pathway in mainstream senior secondary education since its launch in 2019. Drawing on insights from the initiative's pilot implementation and guided by a forward-looking vision to prepare students for the evolving workforce, CLAP-TECH has added the CLAP-TECH Language Innovation Hub and the Nurturing Potential Students Programme to its senior secondary programme. Delivered through a tripartite partnership among HKBU, secondary schools, and industry partners, the initiative strengthens a school-led model designed for long-term sustainability.
(From left to right) Dr. Joshua Chan, Associate Director, Language Centre of Hong Kong Baptist University; Dr. Ellie Law, Senior Lecturer, Language Centre of Hong Kong Baptist University; Dr. Nora Hussin, Director, Language Centre of Hong Kong Baptist University; Mr. Andrew Ho, Director of CLAP-TECH Centre, HKBU; Dr. Ng Hok Chung , Associate Director, Language Centre of Hong Kong Baptist University; Mr. Yu Lung Kit , Lecturer, Language Centre of Hong Kong Baptist University; Mr. Ivan Chan, Lecturer, Language Centre of Hong Kong Baptist University
New AI-Enabled CLAP-TECH Language Innovation Hub connects language learning to real-life industry genres through Project-Based Learning (PBL)
The new CLAP-TECH Language Innovation Hub supports the Education Bureau's Blueprint for Digital Education Development. Through a purpose-built AI learning platform, the language course fosters equitable access to learning and builds student digital competencies. Co-developed by the HKBU Language Centre and secondary-school teachers, the course connects practical industry applications with key themes covered in the HKDSE Chinese and English language curricula. It is taught by teachers within the CLAP-TECH school network as part of the regular school timetable.
Through CLAP-TECH's pioneering tripartite partnership, industry partners have contributed briefs that ground course tasks in real-world workplace scenarios, connecting Chinese and English language learning with authentic forms of communication used in ICT and creative media. The course comprises scaffolded, project-based tasks, turning workplace challenges into learning opportunities across both Chinese and English modules. Students receive timely feedback through the AI learning platform, building students' confidence and applied communication through judgement-free interaction. Along the course, they produce tangible work and develop future-ready competencies, including AI literacy and critical thinking.
The curriculum of CLAP-TECH Language Innovation Hub is co-developed by the HKBU Language Centre and secondary-school teachers, with industry partners contributing briefs that reflect real workplace needs.
"Language proficiency in today's digital workforce requires students to move beyond traditional classroom learning to master practical communication within authentic professional contexts," said Dr. Joshua Chan, Associate Director, Language Centre of Hong Kong Baptist University. "Through project-based learning, our English modules focus on genre analysis and the exploration of authentic materials to strengthen students' applied communication skills and confidence."
"While Chinese is the native language of most of the students, our Chinese modules go far beyond developing language fluency to nurture a deeper sense of identity through an appreciation and understanding of Chinese culture. By integrating technology, including AI-powered platforms, into Chinese language learning, we encourage students to develop creative thinking, critical analysis and essential soft skills alongside their core language skills," said Dr. Ng Hok Chung, Associate Director, Language Centre of Hong Kong Baptist University.
A student taking CLAP-TECH's newly launched language course, which is taught by secondary-school teachers, embedded in the school timetable and aligned with HKDSE.
New Nurturing Potential Students Programme enhances structured work-integrated learning experiences
CLAP-TECH's programme has demonstrated its ability to equip students with future-ready skills through experiential career development and applied learning. With the Hong Kong SAR Government identifying AI, the digital economy and technological innovation as priority sectors in its first Five-Year Plan, CLAP-TECH is committed to supporting talent development in these areas.
Equitable access to real-life workplace experiences helps all students develop applied communication, collaboration and problem solving skills. While CLAP-TECH continues to offer structured work-integrated learning experiences for all students, the new Nurturing Potential Students Programme provides additional opportunities to high-potential students nominated by the school partners. These students will benefit from tailored enrichment activities delivered in collaboration with CLAP-TECH's industry partners, including:
- One-to-one career mentoring, with students matched to mentors based on their interests.
- Two- to four-week workplace attachments offering hands-on experience aligned with students' intended pathways.
- Short-term, immersive job shadowing that allows students to observe real-world working environments.
These opportunities deepen students' understanding of industries and workplace expectations, preparing them to make informed choices about their future pathways.
Enabling strategic expansion of VPET in Hong Kong's mainstream secondary schools through a transferable, replicable, school-led delivery model
Mr. Andrew Ho, Director of CLAP-TECH Centre, HKBU, said: "The addition of the CLAP-TECH Language Innovation Hub and Nurturing Potential Students Programme addresses key student needs we have identified over the past seven years. These enhancements also advance our efforts to nurture future talent, in line with the Education Bureau's Blueprint for Digital Education Development and in support of Hong Kong's first Five-Year Plan. At the implementation level, CLAP-TECH has developed a model that enables partner schools to adopt and adapt modular, industry-aligned units, supported by reusable task banks, delivery guides and assessment rubrics. These resources help schools integrate insights from the project into their school-based curricula. By providing practical infrastructure, train-the-trainer resources and structured teaching materials, we have established a framework for sustainable, school-led delivery."
Since its launch in 2019, CLAP-TECH has engaged more than 90 schools and 2,000 students, generating more than 7,000 instances of programme participation. Supported by more than 40 industry partners and over 380 mentors across diverse fields, the project has established a strong foundation for a sustainable school network.
Buddhist Sum Heung Lam Memorial College, Man Kwan Pak Kau College, The Yuen Yuen Institute MFBM Nei Ming Chan Lui Chung Tak Memorial College, Salesians of Don Bosco Ng Siu Mui Secondary School and Queen Elizabeth School Old Students' Association Tong Kwok Wah Secondary School are currently part of the CLAP-TECH's school networks.
Studies have shown that CLAP-TECH graduates reported higher self-assessment scores than their non-participating peers across key attributes, strengthening students' confidence in their soft skills. 90% of CLAP-TECH graduates felt confident making informed decisions about their future pathways based on their interests and abilities, compared with 69% of non-participants.
Appendix:
Overview of CLAP-TECH Language Innovation Hub:
- Bilingual: Designed to meet students' Chinese and English language-learning needs.
- Responsive design: Accessible on mobile devices and laptops to support flexible learning.
- Intelligent features for students:
- AI support helps learners with lower language proficiency build confidence through judgement-free, scaffolded learning. Support includes guidance on vocabulary, formatting and Chinese language use.
- AI is embedded directly into Authentic workplace tasks, from designing a hotel marketing leaflet, writing a vlog script, or recording video pitches, drawing on topics commonly featured in the HKDSE.
- Students must draft their work independently before unlocking AI support, creating a guided cycle of drafting, feedback and revision.
- GPT-based automated speech recognition supports spoken assessments, providing immediate feedback based on HKDSE grading standards.
- Intelligent features of the platforms for teachers:
- Human-checked assessment rubrics underpin instant, paperless feedback. Visual heatmaps and task queues help teachers quickly identify students who need additional support.
- AI support helps learners with lower language proficiency build confidence through judgement-free, scaffolded learning. Support includes guidance on vocabulary, formatting and Chinese language use.
- AI is embedded directly into Authentic workplace tasks, from designing a hotel marketing leaflet, writing a vlog script, or recording video pitches, drawing on topics commonly featured in the HKDSE.
- Students must draft their work independently before unlocking AI support, creating a guided cycle of drafting, feedback and revision.
- GPT-based automated speech recognition supports spoken assessments, providing immediate feedback based on HKDSE grading standards.
- Human-checked assessment rubrics underpin instant, paperless feedback. Visual heatmaps and task queues help teachers quickly identify students who need additional support.
An AI Logbook provides a clear, time-stamped record of students' work, allowing teachers to compare Draft 1 with an AI-polished version. It captures students' outputs, prompts and AI interactions, enabling teachers and researchers to trace revision processes and the development of students' awareness of their own learning over time.
Hashtag: #CLAPTECH
The issuer is solely responsible for the content of this announcement.
Jockey Club Multiple Pathways Initiative – CLAP-TECH Pathway
Launched in 2019 and funded by The Hong Kong Jockey Club Charities Trust, Jockey Club Multiple Pathways Initiative – CLAP-TECH Pathway (CLAP-TECH) is Hong Kong's first through-train Vocational and Professional Education and Training (VPET) pathway in mainstream senior secondary and post-secondary education. CLAP-TECH is a tripartite partnership among Hong Kong Baptist University, industry partners, and secondary schools. It currently consists of two Applied Learning Courses (i.e. Tech Basics and Multimedia Storytelling) and Higher Diplomas in Data Science and Art Tech Design. The programme equips students with technical and soft skills for the future workforce by incorporating career and life development into the curriculum. Since its establishment, over 40 industry partners have been involved in the programme, guiding and inspiring over 2,000 students from 90 secondary schools, with over 7,000 instances of programme participation. For more details, please visit: https://www.claptech.hk/en/
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