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Chef Robotics Advances Physical AI for Food Manipulation With the NVIDIA Isaac Platform

Business

Chef Robotics Advances Physical AI for Food Manipulation With the NVIDIA Isaac Platform
Business

Business

Chef Robotics Advances Physical AI for Food Manipulation With the NVIDIA Isaac Platform

2026-10-08 00:00 Last Updated At:00:10

SAN FRANCISCO--(BUSINESS WIRE)--Oct 7, 2026--

Chef Robotics, the first company to commercialize a scalable physical AI food robotics solution, today announced it is building on NVIDIA's robotics development stack — including NVIDIA Isaac Sim, built on NVIDIA Omniverse libraries, and NVIDIA cuMotion — to accelerate the development and deployment of its food-manipulation robotic systems.

This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20261007587362/en/

Food is one of the most demanding manipulation environments in the physical world. Ingredients are deformable, wet, and highly variable, and production lines run at high throughput in cold, harsh conditions, all against the backdrop of a chronic labor shortage across food manufacturing. Engineering robotic systems that perform reliably in these environments — and bringing new deployments online quickly — requires industrial-grade simulation and high-performance motion planning. That is where NVIDIA technologies come in.

Designing and validating robotic systems with NVIDIA Isaac Sim and NVIDIA Omniverse Libraries

Chef Robotics uses the open Isaac Sim robotic simulation framework, built on Omniverse libraries, to build physically accurate digital twins of its robotic work cells and customer production lines. By designing, simulating, and validating new configurations in a virtual environment before deployment, Chef can engineer and stress-test robotic cells against the wide variety of ingredients, containers, utensils, and line layouts found across its customers' facilities — shortening the path from design to a working deployment on the plant floor.

Accelerating motion planning with NVIDIA cuMotion

Chef Robotics uses cuMotion, a GPU-accelerated motion-planning library, to generate fast, collision-free trajectories for its robots operating in cluttered, high-mix food production environments. This allows Chef's systems to plan and adapt motion efficiently across the enormous range of tasks its robots perform in production today — from piece-picking and multi-deposit assembly to coordinated multi-robot lines.

"Food is one of the hardest manipulation problems in the physical world, and solving it requires both world-class AI and world-class engineering tools," said Rajat Bhageria, Founder and CEO of Chef Robotics. "Building on NVIDIA's robotics stack lets our team move faster — designing, simulating, and validating systems in a virtual environment, then deploying them with confidence into real production facilities. It's a key part of how we scale physical AI across the food industry."

Isaac Sim and Omniverse libraries give Chef a physically accurate environment to design and validate our robotic cells before they ever reach the plant floor, and cuMotion lets Chef robots plan fast, collision-free motion in some of the most cluttered, high-variance environments in manufacturing. Together, these tools compress our development cycle and help Chef bring new deployments online faster, without compromising the reliability our customers depend on.

About Chef Robotics

Chef is the first company to have commercialized a scalable physical AI food robotics solution. With over 100 million servings made in production, Chef leverages ChefOS, an AI platform for food manipulation, to offer a Robotics-as-a-Service solution that helps industry-leading food companies increase production volume and meet demand. Headquartered in San Francisco, CA, Chef aims to empower humans to do what humans do best by accelerating the advent of intelligent machines. Visit https://chefrobotics.ai to learn more.

Chef Robotics Advances Physical AI for Food Manipulation With the NVIDIA Isaac Platform

Chef Robotics Advances Physical AI for Food Manipulation With the NVIDIA Isaac Platform

Chef Robotics Advances Physical AI for Food Manipulation With the NVIDIA Isaac Platform

Chef Robotics Advances Physical AI for Food Manipulation With the NVIDIA Isaac Platform

Chef Robotics Advances Physical AI for Food Manipulation With the NVIDIA Isaac Platform

Chef Robotics Advances Physical AI for Food Manipulation With the NVIDIA Isaac Platform

SANTA CLARA, Calif. (AP) — San Francisco 49ers fullback Kyle Juszczyk won his appeal over the fines issued by the NFL for what it deemed an “offensive” celebration when he imitated drinking a beverage, which the league said looked like he was chugging a beer.

Juszczyk was initially fined $29,852 for two infractions of the league’s sportsmanship rules after celebrating two catches in the third quarter of a Week 2 win over the Miami Dolphins by doing the celebration he has done for years while the fans at Levi’s Stadium cheered “Juice!” for his nickname.

He appealed the fine and an appeals officer ruled in his favor, the league said Wednesday.

ESPN first reported that the fine had been rescinded on appeal.

The NFL has vowed to crack down on celebrations this season and initially ruled that the “imitation of chugging a beer constituted an offensive demonstration and could reasonably be construed as being in poor taste."

Juszczyk has been doing a version of that celebration throughout his career in San Francisco in response to 49ers fans chanting his nickname after catches or other big plays. He argued in the appeal that he was imitating drinking juice.

“I don’t know how else to say it. I wasn’t drinking beer in my celebration,” Juszczyk said on Sept. 24. “I think you guys all know my nickname is Juice. I have Juice on my pads. The stadium yells ‘Juice!’ when I catch the ball. When I celebrate, I celebrate by drinking juice, and it’s been that way for years. So I was surprised as anybody when I got a fine this week.”

Juszczyk has been the 49ers’ nominee for the Art Rooney Award for sportsmanship for the past six seasons. The only fines he previously has had were for illegal use of the helmet and low blocks.

Juszczyk is in his 14th season in the NFL and 10th with San Francisco. He has made the Pro Bowl 10 times and was an All-Pro in 2023 and ’25.

See AP’s full NFL coverage here

FILE - San Francisco 49ers fullback Kyle Juszczyk gestures after a play against the Miami Dolphins during the second half an NFL football game in Santa Clara, Calif., Sept. 20, 2026. (AP Photo/Kelley L Cox, File)

FILE - San Francisco 49ers fullback Kyle Juszczyk gestures after a play against the Miami Dolphins during the second half an NFL football game in Santa Clara, Calif., Sept. 20, 2026. (AP Photo/Kelley L Cox, File)

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