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Vidu Q1 Model Update Unveils Multi-Reference Feature, Supporting Up to Seven Image Inputs

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Vidu Q1 Model Update Unveils Multi-Reference Feature, Supporting Up to Seven Image Inputs
Business

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Vidu Q1 Model Update Unveils Multi-Reference Feature, Supporting Up to Seven Image Inputs

2025-07-08 18:00 Last Updated At:18:15

SINGAPORE, July 8, 2025 /PRNewswire/ -- Vidu, the flagship product of ShengShu Technology and a pioneer in generative AI video, today announced a major update to its latest Vidu Q1 model, offering a new advanced 'Reference-to-Video' feature, powered by semantic understanding, which in an industry-first can generate videos at scale from up to seven image inputs.

Producing complex, multi-character films with AI is quickly becoming a reality. But until now, maintaining visual consistency across multiple scenes and videos has been one of the field's most difficult challenges. Characters would shift subtly between shots, objects would change, and continuity would break down entirely from one video to the next.

Vidu Q1 changes that with its Reference-to-Video feature. This breakthrough allows creators to preserve a high level of consistency from the first video to the videos generated thereafter, from character appearance and behavior to background elements and props. The model understands and tracks visual identity across frames, so new additions to a scene won't disrupt the continuity of what's already been established.

This profound capability directly underpins how this update to Vidu's dynamic Q1 generative video model marks a transformative milestone. Scenes that once required tens of millions of dollars and months of production can now be cut down to hundreds of dollars and a matter of minutes. In fact, generating a 5-second 1080p video clip with Vidu Q1's Reference-to-Video feature can cost as little as $0.14. This is less than the cost of a can of soda for a high-definition video.

Imagine recreating the iconic Battle of Helm's Deep from The Lord of the Rings, which originally took 120 days and hundreds of actors and extras. Vidu Q1 brings us closer to achieving a similar scale on a shoestring production budget, and all within the comfort of your home. It signals a paradigm shift: AI models are becoming sophisticated and perceptive enough to synthesize cinematic-scale detail with minimal human input and visual cues, redefining the boundaries of what's possible in filmmaking.

Inferring the Unseen: Generating Objects Without Reference Images

At the heart of the Reference-to-Video feature is Vidu Q1's enhanced semantic understanding engine. By understanding how reference images relate to text prompts, Vidu Q1 can automatically infer missing visual elements and generate key objects described in the prompt, even if they aren't explicitly present in the input images.

For example, a creator might upload an image of a man, a bird, and a cityscape, then prompt: "The man plays a violin while the bird lands on his shoulder in the city at sunset." Even if no violin image is provided, Vidu's semantic core generates and integrates a violin seamlessly, preserving visual consistency and narrative clarity throughout the clip.

With this breakthrough, creators no longer face steep technical hurdles when attempting to create complex scenes. A simple text prompt is interpreted and realized by the model's robust semantic layer, removing the need to upload every individual prop or element. This way, users can focus on storytelling and visual impact, letting Vidu handle asset generation and making sure each scene is coherent.

Unlocking Next-Level Consistency Multi-Reference for Up to Seven Images

Vidu Q1's expanded multi-image reference capability, which supports up to seven reference images per video sequence, is a major leap forward for AI filmmaking. Creators can build visually richer scenes featuring multiple characters, props, or backgrounds, without ever needing them in the same room. This is more than just a feature. It's a creative unlock that pushes generative video closer to the complexity of traditional film production using only prompts and reference visuals.

"This update breaks through the limits of what creators thought they could do with AI video. We're getting closer to enabling users to create fully realized scenes, complete with a detailed cast of characters, objects, and backgrounds, by expanding multi-image referencing to support up to seven inputs," said Luo Yihang, CEO at ShengShu Technology. "Combined with advanced semantic understanding, this marks a major step toward bridging pure imagination with precise execution. This will allow users to craft scenes with deliberate structure and consistency, progressing from isolated clips to fully formed, narratively cohesive videos."

In addition, the references can be saved to a personal library of images from which they can be repurposed for future projects for generating more detailed scenarios with layered visual elements, while maintaining stable continuity frame to frame. While the Vidu Q1 model supports up to seven images for now, this is just the start. This capability is continuously being optimized to achieve greater stability.

Learn more about Vidu Q1 here: https://vidu.com/

About ShengShu Technology

Founded in March 2023, ShengShu Technology is a world-leading artificial intelligence company, specializing in the development of Multimodal Large Language Models. Driven by innovation, the company delivers cutting-edge MaaS and SaaS products that revolutionize creative production by enabling smarter, faster, and more scalable content creation. With its flagship video generation platform Vidu, ShengShu Technology's solutions have reached more than 200 countries and regions around the world, spanning fields including interactive entertainment, advertising, film, animation, cultural tourism, and more.

** The press release content is from PR Newswire. Bastille Post is not involved in its creation. **

Vidu Q1 Model Update Unveils Multi-Reference Feature, Supporting Up to Seven Image Inputs

Vidu Q1 Model Update Unveils Multi-Reference Feature, Supporting Up to Seven Image Inputs

Global fans to experience the Games of the Future like never before as MOBA PC.Dota 2 competition kickoffs in Abu Dhabi

DUBAI, UAE, Dec. 13, 2025 /PRNewswire/ -- Phygital International, the global promoter of phygital sports, today announces the official launch of the GOTF OTT Platform, the dedicated streaming destination for the Games of the Future 2025 Abu Dhabi powered by ADNOC (GOTF 2025). The platform goes live as this year's competition begins, with its first broadcast featuring the opening rounds of the MOBA PC.Dota 2 discipline on 14 December from Pixoul Gaming in Abu Dhabi.

Accessible at https://tv.gofuture.games, the new streaming hub serves as the central digital home for live broadcasts, full-event replays, highlights, and exclusive behind-the-scenes content spanning all GOTF 2025 disciplines.

Designed for global accessibility and year-round engagement, the platform enables fans everywhere to watch every match live, revisit full replays at any time, and enjoy curated short-form content optimized for social and mobile viewing.

Powered end-to-end by technology partner Asport, the GOTF OTT Platform integrates advanced cloud-based broadcasting, seamless navigation, and real-time highlight creation tools to elevate the fan experience. These capabilities support richer storytelling across all channels and establish tv.gofuture.games as the long-term digital home of phygital sport.

Moba PC.Dota 2 competition to launch platform

The launch coincides with preparations for a spectacular start to the Games, as the MOBA PC.Dota 2 competition brings together iconic players, celebrated legends, and rising regional stars for what promises to be one of the most competitive line-ups in the event's history. All matches from the discipline will stream live on https://tv.gofuture.games.

Teams set to compete include E7, Paper Tigers, Legends Rebooted, Vikings, Team Phoenix, Nigma Galaxy, Win and TraBoTeam each bringing a distinctive mix of elite pro players and influential gaming personalities. One of the leading competitors will be Xu "BurNIng" Zhilei, who will be playing in team Paper Tigers and who iswidely regarded as one of the greatest carry players in Dota 2 history.

With such a stacked international field, fans can expect clashing playstyles, unpredictable upsets, and fresh rivalries, setting the stage for one of the headline showpieces of GOTF 2025.

Following the opening Group Stage, the competition advances into a full double-elimination playoff bracket, culminating in high-stakes best-of-three clashes on 18–19 December at ADNEC, where teams will fight for a place in the final and a shot at international glory.

Commenting on the launch of the platform, Nis Hatt, CEO of Phygital International, said: "The GOTF OTT Platform marks a major milestone in our mission to bring phygital sport to a global audience. This world-class digital destination showcases the energy, innovation, and inclusivity at the heart of the Games of the Future. As Dota 2 opens the competition tomorrow, we're excited to offer millions of fans a new way to experience every moment of this year's Games live."

Growing network of global broadcast partners 

In addition to the GOTF OTT Platform, fans can follow the Games of the Future Abu Dhabi 2025 powered by ADNOC across a growing network of international media rights and broadcast partners, ensuring fans around the world can catch all the action.

In the United States, coverage will be available via ESR TV, the leading gaming and esports network reaching mainstream audiences through platforms such as Apple TV, Sling, and Amazon Prime Video Channels. Across Latin America, FOX Sports Mexico and Zapping will deliver both English and Spanish-language broadcasts across the region.

On mobile-first platforms, Bigo Live will act as an interactive real-time streaming hub, offering live competition windows, creator-led co-streams, and fan-generated reactions. With strong Gen-Z and global creator adoption, Bigo Live brings the Games directly into participatory viewing culture. Complementing this, Likee will amplify the emotion and energy of GOTF 2025 through short-form video storytelling, transforming standout moments into shareable narratives.

These partners build on an already confirmed broadcast footprint that includes Sportworld and BIGG TV across EMEA, Huya and SOOP in Asia, and StarTimes and TV BRICS across Africa.

"With these major additions to our broadcast network, we take great pride in ensuring the Games of the Future Abu Dhabi 2025 powered by ADNOC are accessible to audiences worldwide. We are delivering a multi-regional, multi-generational platform that matches the scale and innovation of phygital sport," added Hatt.

Tickets for the Games of the Future Abu Dhabi 2025 powered by ADNOC are now on sale at www.gotfabudhabi.com. Fans can also follow all the latest updates and behind-the-scenes content on Instagram at @gamesofthefutureofficial and @gotfabudhabi.

About Phygital International (PI): 
Phygital International is the promoter of phygital sports globally and is focused on innovating and redefining sports. It is the custodian and rights holder of the Games of the Future and oversees the bidding process for each host city.

For further information please visit: https://Phygitalinternational.com   

About the Games of the Future (GOTF): 
The Games of the Future is an annual international event that fuses the worlds of physical and digital and is the pinnacle of phygital sport. The tournament brings together the next generation of phygital sporting heroes from all over the world to compete in a diverse range of phygital disciplines and challenges. The Games of the Future 2025 will be held in Abu Dhabi, UAE while the Games of the Future 2026, will be held in Astana, Kazakhstan.

For more information please visit: https://gofuture.games/ 

Contact: press@phygitalinternational.com 

 

 

Global fans to experience the Games of the Future like never before as MOBA PC.Dota 2 competition kickoffs in Abu Dhabi

DUBAI, UAE, Dec. 13, 2025 /PRNewswire/ -- Phygital International, the global promoter of phygital sports, today announces the official launch of the GOTF OTT Platform, the dedicated streaming destination for the Games of the Future 2025 Abu Dhabi powered by ADNOC (GOTF 2025). The platform goes live as this year's competition begins, with its first broadcast featuring the opening rounds of the MOBA PC.Dota 2 discipline on 14 December from Pixoul Gaming in Abu Dhabi.

Accessible at https://tv.gofuture.games, the new streaming hub serves as the central digital home for live broadcasts, full-event replays, highlights, and exclusive behind-the-scenes content spanning all GOTF 2025 disciplines.

Designed for global accessibility and year-round engagement, the platform enables fans everywhere to watch every match live, revisit full replays at any time, and enjoy curated short-form content optimized for social and mobile viewing.

Powered end-to-end by technology partner Asport, the GOTF OTT Platform integrates advanced cloud-based broadcasting, seamless navigation, and real-time highlight creation tools to elevate the fan experience. These capabilities support richer storytelling across all channels and establish tv.gofuture.games as the long-term digital home of phygital sport.

Moba PC.Dota 2 competition to launch platform

The launch coincides with preparations for a spectacular start to the Games, as the MOBA PC.Dota 2 competition brings together iconic players, celebrated legends, and rising regional stars for what promises to be one of the most competitive line-ups in the event's history. All matches from the discipline will stream live on https://tv.gofuture.games.

Teams set to compete include E7, Paper Tigers, Legends Rebooted, Vikings, Team Phoenix, Nigma Galaxy, Win and TraBoTeam each bringing a distinctive mix of elite pro players and influential gaming personalities. One of the leading competitors will be Xu "BurNIng" Zhilei, who will be playing in team Paper Tigers and who iswidely regarded as one of the greatest carry players in Dota 2 history.

With such a stacked international field, fans can expect clashing playstyles, unpredictable upsets, and fresh rivalries, setting the stage for one of the headline showpieces of GOTF 2025.

Following the opening Group Stage, the competition advances into a full double-elimination playoff bracket, culminating in high-stakes best-of-three clashes on 18–19 December at ADNEC, where teams will fight for a place in the final and a shot at international glory.

Commenting on the launch of the platform, Nis Hatt, CEO of Phygital International, said: "The GOTF OTT Platform marks a major milestone in our mission to bring phygital sport to a global audience. This world-class digital destination showcases the energy, innovation, and inclusivity at the heart of the Games of the Future. As Dota 2 opens the competition tomorrow, we're excited to offer millions of fans a new way to experience every moment of this year's Games live."

Growing network of global broadcast partners 

In addition to the GOTF OTT Platform, fans can follow the Games of the Future Abu Dhabi 2025 powered by ADNOC across a growing network of international media rights and broadcast partners, ensuring fans around the world can catch all the action.

In the United States, coverage will be available via ESR TV, the leading gaming and esports network reaching mainstream audiences through platforms such as Apple TV, Sling, and Amazon Prime Video Channels. Across Latin America, FOX Sports Mexico and Zapping will deliver both English and Spanish-language broadcasts across the region.

On mobile-first platforms, Bigo Live will act as an interactive real-time streaming hub, offering live competition windows, creator-led co-streams, and fan-generated reactions. With strong Gen-Z and global creator adoption, Bigo Live brings the Games directly into participatory viewing culture. Complementing this, Likee will amplify the emotion and energy of GOTF 2025 through short-form video storytelling, transforming standout moments into shareable narratives.

These partners build on an already confirmed broadcast footprint that includes Sportworld and BIGG TV across EMEA, Huya and SOOP in Asia, and StarTimes and TV BRICS across Africa.

"With these major additions to our broadcast network, we take great pride in ensuring the Games of the Future Abu Dhabi 2025 powered by ADNOC are accessible to audiences worldwide. We are delivering a multi-regional, multi-generational platform that matches the scale and innovation of phygital sport," added Hatt.

Tickets for the Games of the Future Abu Dhabi 2025 powered by ADNOC are now on sale at www.gotfabudhabi.com. Fans can also follow all the latest updates and behind-the-scenes content on Instagram at @gamesofthefutureofficial and @gotfabudhabi.

About Phygital International (PI): 
Phygital International is the promoter of phygital sports globally and is focused on innovating and redefining sports. It is the custodian and rights holder of the Games of the Future and oversees the bidding process for each host city.

For further information please visit: https://Phygitalinternational.com   

About the Games of the Future (GOTF): 
The Games of the Future is an annual international event that fuses the worlds of physical and digital and is the pinnacle of phygital sport. The tournament brings together the next generation of phygital sporting heroes from all over the world to compete in a diverse range of phygital disciplines and challenges. The Games of the Future 2025 will be held in Abu Dhabi, UAE while the Games of the Future 2026, will be held in Astana, Kazakhstan.

For more information please visit: https://gofuture.games/ 

Contact: press@phygitalinternational.com 

 

 

** The press release content is from PR Newswire. Bastille Post is not involved in its creation. **

Official streaming platform for the Games of the Future Abu Dhabi 2025 powered by ADNOC launches ahead of opening competition

Official streaming platform for the Games of the Future Abu Dhabi 2025 powered by ADNOC launches ahead of opening competition

Official streaming platform for the Games of the Future Abu Dhabi 2025 powered by ADNOC launches ahead of opening competition

Official streaming platform for the Games of the Future Abu Dhabi 2025 powered by ADNOC launches ahead of opening competition

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