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RoboSense Showcases Active Camera at WRC 2025, Defining the "The Real Eye of Robots"

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RoboSense Showcases Active Camera at WRC 2025, Defining the "The Real Eye of Robots"
Business

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RoboSense Showcases Active Camera at WRC 2025, Defining the "The Real Eye of Robots"

2025-08-09 14:55 Last Updated At:15:15

BEIJING, Aug. 9, 2025 /PRNewswire/ -- RoboSense (2498.HK), a pioneering AI-driven robotics technology company, showcased its cutting-edge Active Camera platform at the 2025 World Robot Conference (WRC) under the company's theme of "The Real Eye of Robots." The showcase featured the already released AC1 and the AI-Ready ecosystem, alongside the debut of the new product AC2, which is scheduled for official launch later this year. The exhibition attracted numerous robotics developers and industry professionals, demonstrating RoboSense's technological strength and ecosystem potential in the field of robotic visual perception.

Simultaneously, leveraging its outstanding product capabilities, RoboSense supported more than ten global robotics partners—including the Beijing Innovation Center of Humanoid Robotics, Dobot Robotics, Ti5 Robot, CASBOT, Hubei Humanoid Robotics Innovation Center, Unitree Robotics, and Pudu Robotics—in exhibiting multiple cutting-edge products at the event. Together, they painted a vivid picture of the accelerating momentum of Chinese robotics technology across diverse industries.

Active Camera: The Real Eye of Robots

In recent years, general-purpose robots, represented by humanoid robots, have rapidly transitioned from concept to practical application. At the same time, segmented markets such as lawn-mowing robots, service robots, and industrial robots are accelerating their progress toward commercial deployment. To function and work effectively in the real world, robots must first be able to clearly view and understand the 3D structure, color patterns, and light variations of their surroundings.

Based on innovations in sensor architecture, self-developed chips, and AI capabilities, RoboSense has launched the "Real Eye of Robots" series — Active Camera. The Active Camera employs an innovative architecture that integrates multiple sensors into a single hardware unit, delivering color information, depth data, and motion status, while achieving spatiotemporal fusion of these three data types. This breakthrough completely overcomes the traditional 3D vision limitations of unclear perception, low accuracy, and slow response, enabling highly robust, precise, and active perception capabilities that deeply understand the environment.

After the launch of the first Active Camera platform product, AC1, in March 2025, the new product AC2 made its first public appearance at this year's WRC, once again attracting widespread global attention in the robotics field. AC2 is scheduled for official launch later this year.

Moving forward, RoboSense will continue to expand the Active Camera series with more product offerings and supporting tools, unlocking the potential of AI-driven innovation for cutting-edge research. This will help save development time and resources for mass production and commercial projects, while continuously building a perception technology platform applicable across diverse industries. RoboSense aims to deliver significant value in fields such as embodied robotics, general robotics, and digital twins.

Open-Source Ecosystem Drives Dual Engagement Between Developers and End Users

At the same time, RoboSense also presented its AI-Ready ecosystem in detail. Designed for Active Camera developers, this ecosystem aims to help developers across various fields efficiently complete robotic product prototyping and commercial application deployment.

The AI-Ready ecosystem provides comprehensive development support, including open-source tools, AI algorithms, reference cases, and datasets. It continuously attracts both algorithm developers and application developers to become Active Camera users. Application developers can easily leverage the integrated algorithms on the Active Camera platform to create innovative features tailored to their specific use cases, accelerating the transition from prototype to mass production and commercial deployment. Meanwhile, AI algorithm and embedded systems developers benefit from the ecosystem's diverse scenarios to continuously optimize and iterate their algorithms and hardware-software solutions, effectively connecting their technologies with customers and market opportunities.

Driving Commercial Deployment & Connecting Thousands of Application Scenarios

At the WRC event, powered by RoboSense's "The Real Eye of Robots" product series, multiple robotics partners—including Beijing Innovation Center of Humanoid Robotics, Dobot Robotics, CASBOT, Pudu Robotics, Unitree Robotics, and Hubei Humanoid Robotics Innovation Center—showcased their well-known products, drawing strong attention and enthusiastic interactions from attendees.

The exhibition highlighted the dynamic and flourishing innovation within China's robotics industry. As a key player in the embodied robotics movement, RoboSense showcased its comprehensive "Real Eye of Robots" series, leading a major shift in robotic vision development. By providing developers with a streamlined, user-friendly, and innovative one-stop solution, RoboSense is accelerating the commercial deployment of cutting-edge robotic products.

About RoboSense

RoboSense (2498.HK), founded in 2014, is an AI-driven robotics technology company that supplies core components and solutions for the robotics market, committed to "Become the global leader in robotics technology platforms." Headquartered in Shenzhen, China, the company has offices in Shanghai, Suzhou, and Hong Kong; Stuttgart in Germany; Detroit and Silicon Valley in the United States. For more information, please visit: www.robosense.ai

** The press release content is from PR Newswire. Bastille Post is not involved in its creation. **

RoboSense Showcases Active Camera at WRC 2025, Defining the "The Real Eye of Robots"

RoboSense Showcases Active Camera at WRC 2025, Defining the "The Real Eye of Robots"

Global fans to experience the Games of the Future like never before as MOBA PC.Dota 2 competition kickoffs in Abu Dhabi

DUBAI, UAE, Dec. 13, 2025 /PRNewswire/ -- Phygital International, the global promoter of phygital sports, today announces the official launch of the GOTF OTT Platform, the dedicated streaming destination for the Games of the Future 2025 Abu Dhabi powered by ADNOC (GOTF 2025). The platform goes live as this year's competition begins, with its first broadcast featuring the opening rounds of the MOBA PC.Dota 2 discipline on 14 December from Pixoul Gaming in Abu Dhabi.

Accessible at https://tv.gofuture.games, the new streaming hub serves as the central digital home for live broadcasts, full-event replays, highlights, and exclusive behind-the-scenes content spanning all GOTF 2025 disciplines.

Designed for global accessibility and year-round engagement, the platform enables fans everywhere to watch every match live, revisit full replays at any time, and enjoy curated short-form content optimized for social and mobile viewing.

Powered end-to-end by technology partner Asport, the GOTF OTT Platform integrates advanced cloud-based broadcasting, seamless navigation, and real-time highlight creation tools to elevate the fan experience. These capabilities support richer storytelling across all channels and establish tv.gofuture.games as the long-term digital home of phygital sport.

Moba PC.Dota 2 competition to launch platform

The launch coincides with preparations for a spectacular start to the Games, as the MOBA PC.Dota 2 competition brings together iconic players, celebrated legends, and rising regional stars for what promises to be one of the most competitive line-ups in the event's history. All matches from the discipline will stream live on https://tv.gofuture.games.

Teams set to compete include E7, Paper Tigers, Legends Rebooted, Vikings, Team Phoenix, Nigma Galaxy, Win and TraBoTeam each bringing a distinctive mix of elite pro players and influential gaming personalities. One of the leading competitors will be Xu "BurNIng" Zhilei, who will be playing in team Paper Tigers and who iswidely regarded as one of the greatest carry players in Dota 2 history.

With such a stacked international field, fans can expect clashing playstyles, unpredictable upsets, and fresh rivalries, setting the stage for one of the headline showpieces of GOTF 2025.

Following the opening Group Stage, the competition advances into a full double-elimination playoff bracket, culminating in high-stakes best-of-three clashes on 18–19 December at ADNEC, where teams will fight for a place in the final and a shot at international glory.

Commenting on the launch of the platform, Nis Hatt, CEO of Phygital International, said: "The GOTF OTT Platform marks a major milestone in our mission to bring phygital sport to a global audience. This world-class digital destination showcases the energy, innovation, and inclusivity at the heart of the Games of the Future. As Dota 2 opens the competition tomorrow, we're excited to offer millions of fans a new way to experience every moment of this year's Games live."

Growing network of global broadcast partners 

In addition to the GOTF OTT Platform, fans can follow the Games of the Future Abu Dhabi 2025 powered by ADNOC across a growing network of international media rights and broadcast partners, ensuring fans around the world can catch all the action.

In the United States, coverage will be available via ESR TV, the leading gaming and esports network reaching mainstream audiences through platforms such as Apple TV, Sling, and Amazon Prime Video Channels. Across Latin America, FOX Sports Mexico and Zapping will deliver both English and Spanish-language broadcasts across the region.

On mobile-first platforms, Bigo Live will act as an interactive real-time streaming hub, offering live competition windows, creator-led co-streams, and fan-generated reactions. With strong Gen-Z and global creator adoption, Bigo Live brings the Games directly into participatory viewing culture. Complementing this, Likee will amplify the emotion and energy of GOTF 2025 through short-form video storytelling, transforming standout moments into shareable narratives.

These partners build on an already confirmed broadcast footprint that includes Sportworld and BIGG TV across EMEA, Huya and SOOP in Asia, and StarTimes and TV BRICS across Africa.

"With these major additions to our broadcast network, we take great pride in ensuring the Games of the Future Abu Dhabi 2025 powered by ADNOC are accessible to audiences worldwide. We are delivering a multi-regional, multi-generational platform that matches the scale and innovation of phygital sport," added Hatt.

Tickets for the Games of the Future Abu Dhabi 2025 powered by ADNOC are now on sale at www.gotfabudhabi.com. Fans can also follow all the latest updates and behind-the-scenes content on Instagram at @gamesofthefutureofficial and @gotfabudhabi.

About Phygital International (PI): 
Phygital International is the promoter of phygital sports globally and is focused on innovating and redefining sports. It is the custodian and rights holder of the Games of the Future and oversees the bidding process for each host city.

For further information please visit: https://Phygitalinternational.com   

About the Games of the Future (GOTF): 
The Games of the Future is an annual international event that fuses the worlds of physical and digital and is the pinnacle of phygital sport. The tournament brings together the next generation of phygital sporting heroes from all over the world to compete in a diverse range of phygital disciplines and challenges. The Games of the Future 2025 will be held in Abu Dhabi, UAE while the Games of the Future 2026, will be held in Astana, Kazakhstan.

For more information please visit: https://gofuture.games/ 

Contact: press@phygitalinternational.com 

 

 

Global fans to experience the Games of the Future like never before as MOBA PC.Dota 2 competition kickoffs in Abu Dhabi

DUBAI, UAE, Dec. 13, 2025 /PRNewswire/ -- Phygital International, the global promoter of phygital sports, today announces the official launch of the GOTF OTT Platform, the dedicated streaming destination for the Games of the Future 2025 Abu Dhabi powered by ADNOC (GOTF 2025). The platform goes live as this year's competition begins, with its first broadcast featuring the opening rounds of the MOBA PC.Dota 2 discipline on 14 December from Pixoul Gaming in Abu Dhabi.

Accessible at https://tv.gofuture.games, the new streaming hub serves as the central digital home for live broadcasts, full-event replays, highlights, and exclusive behind-the-scenes content spanning all GOTF 2025 disciplines.

Designed for global accessibility and year-round engagement, the platform enables fans everywhere to watch every match live, revisit full replays at any time, and enjoy curated short-form content optimized for social and mobile viewing.

Powered end-to-end by technology partner Asport, the GOTF OTT Platform integrates advanced cloud-based broadcasting, seamless navigation, and real-time highlight creation tools to elevate the fan experience. These capabilities support richer storytelling across all channels and establish tv.gofuture.games as the long-term digital home of phygital sport.

Moba PC.Dota 2 competition to launch platform

The launch coincides with preparations for a spectacular start to the Games, as the MOBA PC.Dota 2 competition brings together iconic players, celebrated legends, and rising regional stars for what promises to be one of the most competitive line-ups in the event's history. All matches from the discipline will stream live on https://tv.gofuture.games.

Teams set to compete include E7, Paper Tigers, Legends Rebooted, Vikings, Team Phoenix, Nigma Galaxy, Win and TraBoTeam each bringing a distinctive mix of elite pro players and influential gaming personalities. One of the leading competitors will be Xu "BurNIng" Zhilei, who will be playing in team Paper Tigers and who iswidely regarded as one of the greatest carry players in Dota 2 history.

With such a stacked international field, fans can expect clashing playstyles, unpredictable upsets, and fresh rivalries, setting the stage for one of the headline showpieces of GOTF 2025.

Following the opening Group Stage, the competition advances into a full double-elimination playoff bracket, culminating in high-stakes best-of-three clashes on 18–19 December at ADNEC, where teams will fight for a place in the final and a shot at international glory.

Commenting on the launch of the platform, Nis Hatt, CEO of Phygital International, said: "The GOTF OTT Platform marks a major milestone in our mission to bring phygital sport to a global audience. This world-class digital destination showcases the energy, innovation, and inclusivity at the heart of the Games of the Future. As Dota 2 opens the competition tomorrow, we're excited to offer millions of fans a new way to experience every moment of this year's Games live."

Growing network of global broadcast partners 

In addition to the GOTF OTT Platform, fans can follow the Games of the Future Abu Dhabi 2025 powered by ADNOC across a growing network of international media rights and broadcast partners, ensuring fans around the world can catch all the action.

In the United States, coverage will be available via ESR TV, the leading gaming and esports network reaching mainstream audiences through platforms such as Apple TV, Sling, and Amazon Prime Video Channels. Across Latin America, FOX Sports Mexico and Zapping will deliver both English and Spanish-language broadcasts across the region.

On mobile-first platforms, Bigo Live will act as an interactive real-time streaming hub, offering live competition windows, creator-led co-streams, and fan-generated reactions. With strong Gen-Z and global creator adoption, Bigo Live brings the Games directly into participatory viewing culture. Complementing this, Likee will amplify the emotion and energy of GOTF 2025 through short-form video storytelling, transforming standout moments into shareable narratives.

These partners build on an already confirmed broadcast footprint that includes Sportworld and BIGG TV across EMEA, Huya and SOOP in Asia, and StarTimes and TV BRICS across Africa.

"With these major additions to our broadcast network, we take great pride in ensuring the Games of the Future Abu Dhabi 2025 powered by ADNOC are accessible to audiences worldwide. We are delivering a multi-regional, multi-generational platform that matches the scale and innovation of phygital sport," added Hatt.

Tickets for the Games of the Future Abu Dhabi 2025 powered by ADNOC are now on sale at www.gotfabudhabi.com. Fans can also follow all the latest updates and behind-the-scenes content on Instagram at @gamesofthefutureofficial and @gotfabudhabi.

About Phygital International (PI): 
Phygital International is the promoter of phygital sports globally and is focused on innovating and redefining sports. It is the custodian and rights holder of the Games of the Future and oversees the bidding process for each host city.

For further information please visit: https://Phygitalinternational.com   

About the Games of the Future (GOTF): 
The Games of the Future is an annual international event that fuses the worlds of physical and digital and is the pinnacle of phygital sport. The tournament brings together the next generation of phygital sporting heroes from all over the world to compete in a diverse range of phygital disciplines and challenges. The Games of the Future 2025 will be held in Abu Dhabi, UAE while the Games of the Future 2026, will be held in Astana, Kazakhstan.

For more information please visit: https://gofuture.games/ 

Contact: press@phygitalinternational.com 

 

 

** The press release content is from PR Newswire. Bastille Post is not involved in its creation. **

Official streaming platform for the Games of the Future Abu Dhabi 2025 powered by ADNOC launches ahead of opening competition

Official streaming platform for the Games of the Future Abu Dhabi 2025 powered by ADNOC launches ahead of opening competition

Official streaming platform for the Games of the Future Abu Dhabi 2025 powered by ADNOC launches ahead of opening competition

Official streaming platform for the Games of the Future Abu Dhabi 2025 powered by ADNOC launches ahead of opening competition

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