SAN MATEO, Calif., April 14, 2026 /PRNewswire/ -- As a new generation of proactive, execution-oriented agents (such as OpenClaw and Hermes) surges, AI is undergoing a paradigm shift—from being a "passive tool" to becoming a "Self-Evolving entity." However, constrained by context window limits and memory deficits, existing agents struggle to reuse experience and evolve autonomously in complex tasks.
At this critical juncture, the EverMind team announces a major brand upgrade and the global public beta of EverOS, the industry's first memory layer designed specifically for self-evolving agents. Adapting to the revolution brought by AI Coding, EverOS breaks the traditional infrastructure mold, rebuilding itself as a next-generation foundation natively suited for seamless agent invocation. Backed by core algorithms featured at the ACL 2026 conference and a pioneering Skills Evolution Engine, EverOS empowers agents to automatically distill skills from interactions, boosting the success rate of complex tasks by up to 234.8%.
This is not just an infrastructure overhaul; it is the injection of a "digital soul" capable of continual learning, officially opening the prologue to agent awakening.
For more information, please visit:
- Website: everos.evermind.ai
- GitHub: github.com/EverMind-AI/EverOS
Why Has AI Memory Suddenly Become the Industry's Lifeline?
Over the past year, the trajectory of Large Language Models (LLMs) hit a clear inflection point: the arms race for parameter scale is slowing down, while the battle for Harness Engineering and "Memory Mechanisms" is intensifying. The industry is trying to solve a hardcore engineering problem: How do we help AI break through context window limits, achieve personalization and behavioral consistency, and enable self-evolution?
The answer lies in the convergence of three forces:
- Context Window Limits and Cost Black Holes: Pumping hundreds of thousands of tokens into an API call for every interaction leads to soaring Time To First Token (TTFT) and astronomical inference costs.
- The Rise of Execution Agents: Agents are shifting from "chat boxes" to "digital colleagues." A proactive agent must deeply understand user preferences and maintain state across different task cycles.
- The Mission of Next-Gen AI: True intelligence grows through interaction. AI must evolve continuously based on feedback from humans, other agents, and simulated environments.
The Hardcore Solution of EverOS: Reconstructing the Agent Memory Foundation
Instead of patching existing RAG frameworks, EverMind tackled the problem from first principles, resulting in four breakthrough innovations:
1. Self-Evolving Agent Memory: The Secret Weapon Behind Surging Success Rates
EverOS introduces a pipeline that turns raw experience into reusable skills.
- Agent Case Extraction: Automatically extracts Task Intent, Approach, Key Insights, and Quality Scores from completed tasks.
- Semantic Clustering: Groups similar task experiences via vector-based semantic clustering.
- Agent Skill Emergence: Distills clustered experiences into Standard Operating Procedures (SOPs). Skills evolve incrementally—successes reinforce steps, while failures add trap warnings.
According to the EvoAgentBench evaluation framework developed by EverMind, implementing the Skills self-evolution strategy yielded a massive 234.8% relative increase in task success rates for software engineering problems using a 27B model, allowing it to match the performance of a 397B model.
2. mRAG Hybrid Retrieval Architecture: Breaking Modal Barriers
EverOS introduces a Multimodal Retrieval-Augmented Generation (mRAG) strategy. It natively parses and stores diverse data types (PDFs, images, Word docs, spreadsheets, URLs) via a single API. Its hybrid retrieval fuses dense semantic vectors, sparse keyword matching, and multimodal alignment, ensuring that agents can accurately recall complex, cross-modal context.
3. HyperMem Architecture: The Hypergraph Memory Network Recognized by ACL 2026
Addressing cross-time associations and multi-hop reasoning, EverOS abandons flat vector databases for an innovative hypergraph structure. Based on the paper "HyperMem: Hypergraph Memory for Long-term Conversations" (accepted at ACL 2026), this architecture allows a single hyperedge to connect multiple nodes, perfectly capturing complex real-world entity relationships with ultra-low latency.
4. Smooth Developer Experience: Transparent Management and Playgrounds
EverOS offers a highly restrained RESTful API and smooth data migration paths. The EverOS Cloud Platform features intuitive Playgrounds:
- Coding Playground: Integrated with Google Colab for immersive API testing.
- Chat Playground: A visual comparison window demonstrating how EverOS memory transforms standard LLM responses into highly personalized interactions.
The AGI Endgame: From "Swiss Army Knife" to "Digital Soul"
Current LLMs are like incredibly sharp Swiss Army knives—powerful, but cold tools that forget you the moment you put them away. Giving AI a consistent, personalized, and evolving memory is akin to giving it a "digital soul."
When your OpenClaw agent remembers your coding habits through the Skills engine, accurately retrieves a whiteboard sketch from three months ago via mRAG, and forms a tailored execution blueprint through trial and error, it ceases to be a replaceable API endpoint. It becomes a digital partner that truly understands you.
Regardless of how industry trends shift, EverMind has consistently advanced toward the AGI endgame: from building long-term memory benchmarks, to breaking through 100M context windows, to constructing end-to-end continual evolution architectures, and now to multimodal and Skills self-evolution capabilities for agents. When AGI arrives and we command agent armies to serve our work and lives, it may well be EverOS—this memory hub—that provides a persistent, consistent, and secure home for our digital souls.
Join the Co-Creation: Global Call for Use Cases and Plugins
During the public beta, EverMind is launching the Global Developer Community Co-Creation Plan. We invite developers, researchers, and geeks to build innovative applications in vertical domains and develop creative plugins for execution agents like OpenClaw. EverMind will award the Top 5 Contributors each quarter with substantial EverOS commercial Credit quotas, exclusive technical support, and global promotion.
Start your journey today:
- Register: Visit everos.evermind.ai to create a developer account.
- Claude Code: Run install memory plugin from https://github.com/EverMind-AI/evermem-claude-code
- OpenClaw: Tell your agent to install the EverOS SKILL.md plugin (for open-source local deployment users).
Inject the first line of "soul" code into your Agent today.
** This press release is distributed by PR Newswire through automated distribution system, for which the client assumes full responsibility. **
The "Awakening Moment" for Agents: EverOS Brand Upgrade and Public Beta Launches the Era of Self-Evolving Memory
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The First Time a Game in the Legendary Franchise Comes to Consoles
BELLEVUE, Wash., June 6, 2026 /PRNewswire/ -- Critically-acclaimed game development studio ArenaNet® tonight announced Guild Wars 3™, the third entry in the legendary and beloved Guild Wars® MMORPG franchise and their first new game since 2012. The game will release globally on PC, Steam, and PlayStation 5, marking the first time a Guild Wars game will appear on home consoles. The first beta test is scheduled for fall of 2027.
The official debut trailer features the first in-engine gameplay footage and can be viewed HERE. The first concept art and other assets are hosted at the Guild Wars 3 official press kit.
"Guild Wars 3 is a new era not just for ArenaNet and Guild Wars, but also for MMORPGs as a whole," said Colin Johanson, Guild Wars 3 Game Director and ArenaNet Studio Head. "The MMORPG genre has millions of players worldwide eager for new, modern experiences, and the opportunity to harness that excitement is immense. Our approach with Guild Wars 3 is to push MMORPGs forward, to create an online game world that feels believable, rewarding, responsive, and innovative while at the same time respecting players' time and providing a positive, supportive space to build community and enjoy new stories in our universe."
Taking place over a thousand years before the events of the original game, Guild Wars 3 is set in the Tyrian region of Orr, a vast wilderness frontier imbued with the world's magic. Nature entities with strong connections to the land called Vael spirits embody the vitality of this lush, verdant landscape. Various guilds are engaged in conflict over how to protect or exploit the bounty beyond civilization's borders. These multitudinous spirits will vary in size and influence within the ecosystems around them, with the most notable of these being the Seeker. As seen in the trailer, every player's Seeker will serve as a connection to the spirits of Orr and a mount that will carry them on their journeys through the game's open world.
Players will assume the role of a Vaelwarden, a member of a guild of adventurers committed to preserving and protecting both the spirits of the wild and the land of Orr itself. Through the deep character customization and skill-building gameplay the Guild Wars franchise is known for, players will seek adventure and confront danger across this sumptuous, vibrant online world, growing their relationships with the spirits of the wild, the inhabitants of Orr, and other Vaelwarden players.
A combat system designed from the outset to feel great on both a controller and keyboard rewards positioning by emphasizing the joy of movement and momentum. As players seamlessly transition between various movement modes, they can harness their speed and turn it into bigger damage and impact when fighting their foes.
More information about pricing, beta tests, release date, and gameplay features will be revealed later in 2026 and into 2027. Guild Wars 3 will be available directly from the developers at GuildWars3.com, and can be wishlisted on Steam and the PlayStation Store beginning today, with more information available at the game's official website.
About the Guild Wars Franchise
Guild Wars is the award-winning, visually stunning MMORPG franchise that originally launched in 2005 on PC. Boasting a timeless art-brought-to-life aesthetic, the epic grandeur of massive role-playing environments, fast-paced action combat, large-scale dynamic events that players tackle together in the open world, team-based competitive player-versus-player battles, and a sprawling fantasy storyline, the series is often proclaimed as having the friendliest player community in gaming. Guild Wars was relaunched as Guild Wars Reforged in 2025 and expanded to mobile devices in 2026. Guild Wars 2® launched in 2012 on PC and quickly earned accolades across the industry, including Time Magazine's 2012 Game of the Year. Unlike most competitors, the franchise has always been playable with no subscription fee required, welcoming over 29 million players across its history.
About ArenaNet
ArenaNet is the developer of the best-selling Guild Wars Reforged and the groundbreaking Guild Wars 2 massively multiplayer online PC role-playing games. The studio's mission is to create innovative online worlds, cultivate a vibrant and engaged global community of players, and to incorporate handcrafted artistry into every aspect of their games. ArenaNet formed in 2000, with press and fans consistently calling Guild Wars and Guild Wars 2 two of the best MMOs and RPGs of all time. Based in Bellevue, WA, ArenaNet is a wholly-owned subsidiary of Korean gaming giant NC.
The First Time a Game in the Legendary Franchise Comes to Consoles
BELLEVUE, Wash., June 6, 2026 /PRNewswire/ -- Critically-acclaimed game development studio ArenaNet® tonight announced Guild Wars 3™, the third entry in the legendary and beloved Guild Wars® MMORPG franchise and their first new game since 2012. The game will release globally on PC, Steam, and PlayStation 5, marking the first time a Guild Wars game will appear on home consoles. The first beta test is scheduled for fall of 2027.
The official debut trailer features the first in-engine gameplay footage and can be viewed HERE. The first concept art and other assets are hosted at the Guild Wars 3 official press kit.
"Guild Wars 3 is a new era not just for ArenaNet and Guild Wars, but also for MMORPGs as a whole," said Colin Johanson, Guild Wars 3 Game Director and ArenaNet Studio Head. "The MMORPG genre has millions of players worldwide eager for new, modern experiences, and the opportunity to harness that excitement is immense. Our approach with Guild Wars 3 is to push MMORPGs forward, to create an online game world that feels believable, rewarding, responsive, and innovative while at the same time respecting players' time and providing a positive, supportive space to build community and enjoy new stories in our universe."
Taking place over a thousand years before the events of the original game, Guild Wars 3 is set in the Tyrian region of Orr, a vast wilderness frontier imbued with the world's magic. Nature entities with strong connections to the land called Vael spirits embody the vitality of this lush, verdant landscape. Various guilds are engaged in conflict over how to protect or exploit the bounty beyond civilization's borders. These multitudinous spirits will vary in size and influence within the ecosystems around them, with the most notable of these being the Seeker. As seen in the trailer, every player's Seeker will serve as a connection to the spirits of Orr and a mount that will carry them on their journeys through the game's open world.
Players will assume the role of a Vaelwarden, a member of a guild of adventurers committed to preserving and protecting both the spirits of the wild and the land of Orr itself. Through the deep character customization and skill-building gameplay the Guild Wars franchise is known for, players will seek adventure and confront danger across this sumptuous, vibrant online world, growing their relationships with the spirits of the wild, the inhabitants of Orr, and other Vaelwarden players.
A combat system designed from the outset to feel great on both a controller and keyboard rewards positioning by emphasizing the joy of movement and momentum. As players seamlessly transition between various movement modes, they can harness their speed and turn it into bigger damage and impact when fighting their foes.
More information about pricing, beta tests, release date, and gameplay features will be revealed later in 2026 and into 2027. Guild Wars 3 will be available directly from the developers at GuildWars3.com, and can be wishlisted on Steam and the PlayStation Store beginning today, with more information available at the game's official website.
About the Guild Wars Franchise
Guild Wars is the award-winning, visually stunning MMORPG franchise that originally launched in 2005 on PC. Boasting a timeless art-brought-to-life aesthetic, the epic grandeur of massive role-playing environments, fast-paced action combat, large-scale dynamic events that players tackle together in the open world, team-based competitive player-versus-player battles, and a sprawling fantasy storyline, the series is often proclaimed as having the friendliest player community in gaming. Guild Wars was relaunched as Guild Wars Reforged in 2025 and expanded to mobile devices in 2026. Guild Wars 2® launched in 2012 on PC and quickly earned accolades across the industry, including Time Magazine's 2012 Game of the Year. Unlike most competitors, the franchise has always been playable with no subscription fee required, welcoming over 29 million players across its history.
About ArenaNet
ArenaNet is the developer of the best-selling Guild Wars Reforged and the groundbreaking Guild Wars 2 massively multiplayer online PC role-playing games. The studio's mission is to create innovative online worlds, cultivate a vibrant and engaged global community of players, and to incorporate handcrafted artistry into every aspect of their games. ArenaNet formed in 2000, with press and fans consistently calling Guild Wars and Guild Wars 2 two of the best MMOs and RPGs of all time. Based in Bellevue, WA, ArenaNet is a wholly-owned subsidiary of Korean gaming giant NC.
** This press release is distributed by PR Newswire through automated distribution system, for which the client assumes full responsibility. **
Guild Wars 3, Modern Evolution of the MMORPG, Announced at Summer Game Fest for PC and PlayStation 5