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The Immersive Supervisor Emerges as Hollywood’s Next Production Role

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The Immersive Supervisor Emerges as Hollywood’s Next Production Role
Business

Business

The Immersive Supervisor Emerges as Hollywood’s Next Production Role

2026-06-16 22:10 Last Updated At:22:20

LOS ANGELES--(BUSINESS WIRE)--Jun 16, 2026--

As immersive experiences become part of mainstream entertainment, a new production role has emerged in Hollywood.

This press release features multimedia. View the full release here: https://www.businesswire.com/news/home/20260616840609/en/

Light Sail VR, a 2025 Emmy-winning immersive cinema studio, announces the ”immersive supervisor,” a new film production role in the entertainment industry. Co-founder and Chief Creative Director Matthew Celia will introduce the immersive supervisor today in a dedicated session at AWE USA 2026, currently underway in Long Beach.

New forms of entertainment are emerging across franchise extensions, location-based experiences, live productions, and spatial formats. As a result, productions are creating demand for dedicated expertise focused on audience experience and spatial storytelling.

“Immersive productions introduce new creative and technical challenges that traditional production roles were never designed to manage,” said Celia. “The responsibilities already exist. The problem is that they often belong to everyone and therefore no one.”

What Is Changing in Film Production?

For more than a century, film and television production have been built around a frame. Directors decide where audiences look. Cinematographers compose a shot. Editors guide attention from one image to the next.

Immersive media changes that relationship.

“In immersive, there is no frame,” said Celia. “You can’t crop. You can’t push in. You can’t choose what the audience looks at. Once you internalize that, most of the questions you ask on a set start to change.”

Why Is a New Film Production Role Needed?

As immersive production has matured, a production gap has emerged. The responsibilities exist, but ownership is often distributed across multiple departments. Historically, major shifts in filmmaking have created new production roles:

Many of those decisions are still being evaluated using tools designed for traditional filmmaking.

“The monitor is lying,” said Celia. “Not because anyone is bad at their job. The tool was designed for a different medium than the one we’re actually making.”

What appears successful on a monitor can create a very different audience experience inside an immersive environment. Audience attention, immersive capture, asset preservation, and long-term content reuse introduce challenges that existing production roles were never intended to solve.

Without dedicated oversight, productions risk capturing assets that cannot be reused, creating costly post-production challenges, or making creative decisions that fail to deliver the intended audience experience.

What Is the Immersive Supervisor?

The immersive supervisor is a production role focused on helping creative teams adapt traditional filmmaking techniques to immersive environments. The job is to manage all possible frames simultaneously so the director can stop framing and start staging presence.

“The audience is the camera,” said Celia. “Every single person in the headset is making their own shot, every second.”

The immersive supervisor works across creative, technical and production teams to help ensure that decisions made throughout a project support the intended audience experience. This role helps directors, cinematographers, visual effects teams and production crews make choices that work inside immersive environments instead of only on traditional monitors.

How Do Studios Hire an Immersive Supervisor?

According to Robert Watts, co-founder and executive producer of Light Sail VR, the role is most effective when engaged during preproduction, before key creative and technical decisions have been made.

The immersive supervisor typically reports to the director and coordinates with the cinematographer and visual effects supervisor to ensure immersive considerations are incorporated throughout production.

Responsibilities vary by project:

“We don’t see the immersive supervisor as adding another layer to production,” said Watts. “We see it as assigning ownership to immersive decisions that otherwise get distributed across multiple departments.”

How Does the Immersive Supervisor Work in Practice?

Light Sail VR has applied the role across three common production environments:

Narrative immersive: On The Faceless Lady, immersive considerations were incorporated during creative development, allowing production decisions to be evaluated from the audience’s perspective before principal photography began.

Franchise asset capture: On projects connected to The Boys Gen V, immersive assets captured during production continued supporting marketing, virtual production, and audience experiences long after the original shoot.

Live production: During the Emmy-winning SNL 50th Anniversary Special, immersive production workflows were integrated into a live broadcast environment where there were no second takes and little margin for error.

In each case, the cost of getting immersive decisions wrong can range from unusable assets to audience experiences that fail to achieve their intended effect.

“Every project is different,” added Celia. “But the job is always the same. Make sure somebody in the room is thinking about the audience experience before the audience gets there.”

What Is the Future Outlook for the Immersive Supervisor?

“Spatial video. AR glasses. Volumetric capture. Every format coming next is going to break a different traditional instinct on a set somewhere,” said Celia.

The immersive supervisor role is not tied to a particular device, platform or technology cycle. In many ways, the role already exists because production teams naturally adapt to new ways audiences experience content. Formalizing the role reflects a broader shift in how filmmakers respond when audience expectations, creative possibilities, and production realities converge.

“The monitor is going to keep lying. New cameras, new pipelines, new formats, and it’s going to keep lying,” said Celia. “Make sure there’s someone in the room who knows it.”

AWE USA 2026 Session Details

At AWE USA 2026, Celia will examine how changing audience experiences are creating new production challenges and new production roles.

What: The Immersive Supervisor: A Role Hollywood Didn’t Know It Needed
Where: Marriott Long Beach, Room 101B
When: June 16, 2026, 1:40 p.m.

The session uses real-world examples from The Faceless Lady, The Boys Gen V, and SNL 50th Anniversary Special to illustrate how immersive production workflows continue to evolve.

About Light Sail VR

Light Sail VR is an immersive cinema company based in Los Angeles and founded in 2016 by Matthew Celia and Robert Watts. The team earned a 2025 Emmy for its work on the SNL 50th Anniversary Special in VR and has delivered more than 200 projects across narrative, live performance, and emerging media formats, including work for platforms such as Apple Vision Pro and Meta Quest. The studio works with global entertainment and technology partners and focuses on building production systems that support immersive storytelling in real-world environments. For more information, visit https://lightsailvr.com/ and follow the company on LinkedIn.

Light Sail VR is a trademark of Light Sail VR. All other brands and solution names are trademarks or registered trademarks of their respective companies.

Tags: AWE2026, Light Sail VR, immersive supervisor, immersive cinema, immersive video, immersive experience, film production, VR, virtual reality, XR, extended reality, AR, augmented reality, spatial AI, cinematic storytelling, documentary, location-based, Apple Vision Pro, Meta Quest, Emmy, Matthew Celia, Robert Watts

On set live immersive review in Meta Quest headsets. Photo courtesy of Light Sail VR, still photographer Woody Roseland.

On set live immersive review in Meta Quest headsets. Photo courtesy of Light Sail VR, still photographer Woody Roseland.

Pizza Hut, the 68-year-old chain that has long struggled with growing competition and outdated restaurants, will be sold for $2.7 billion by parent company Yum Brands.

Yum Brands said Tuesday that the private equity firm LongRange Capital will buy Pizza Hut, excluding the mainland China business, for about $1.5 billion.

In mainland China, Pizza Hut will be purchased by Yum China Holdings Inc. for approximately $1.2 billion, the company said. China is Pizza Hut's second-largest market outside the U.S., accounting for 19% of sales. Yum China Holdings Inc. spun off from Yum Brands and became an independent company in 2016.

Yum Brands, which also owns KFC and Taco Bell, began to explore its options for Pizza Hut in November. Last year, Yum Brands' global sales rose 5% but Pizza Hut's sales fell 2%.

In February, Yum Brands announced plans to close 250 U.S. Pizza Hut locations. Pizza Hut had 19,974 restaurants worldwide at the end of last year.

“Pizza Hut has long been the weak link in Yum’s portfolio,” Neil Saunders, managing director of GlobalData, wrote Tuesday. “Despite efforts to revitalize the brand and shut underperforming locations, it has become increasingly clear that pushing the division back into growth will require a level of investment and patience that Yum is just not prepared to commit to.”

Pizza Hut was founded in 1958 in Wichita, Kansas, by two brothers who borrowed $600 from their mother to open the store. They chose the name because their sign only had room for eight letters.

Pizza Hut’s familiar red roof debuted in 1969 and by 1971 it was the top pizza chain in the world by sales. PepsiCo acquired Pizza Hut in 1977 but spun off its restaurant division — which became Yum Brands — in 1997.

By the 1980s, Domino's was the fastest-growing U.S. pizza company, buoyed by its promise of 30-minute delivery. As pizza carryout and delivery grew in popularity, Pizza Hut was saddled with large, dine-in restaurants. In 2020, even as pizza delivery boomed during the COVID-19 pandemic, Pizza Hut closed 300 U.S. restaurants.

The chain has been further pinched in recent years by the growth of DoorDash, Uber Eats and other restaurant delivery companies which marketed access to a slew of cuisines besides pizza.

U.S. pizza sales have slowed considerably since the pandemic, growing less than 1% in 2024 and falling less than 1% in 2025, according to Technomic, a restaurant consulting company. But Pizza Hut performed worse than average, with U.S. sales down 8.2% last year, Technomic said.

By selling Pizza Hut, Yum Brands can focus more on its brands with stronger sales, Yum CEO Chris Turner said.

“Under LongRange and Yum China, Pizza Hut will be well positioned for future growth with ownership that brings deep expertise in the restaurant industry," Turner said in a statement.

Connecticut-based LongRange Capital was founded in 2019 by Bob Berlin, who previously engineered a turnaround at Arby's when he led private equity investments at The Baupost Group. Berlin said Tuesday he looked forward to working with Pizza Hut's executive team and franchisees “to drive its next phase of growth.”

“Pizza Hut is a beloved global brand with a rich heritage and a loyal customer base that few brands can match,” Berlin said in a statement.

Asked Tuesday if LongRange planned to close any Pizza Hut locations, the company said it had no comment beyond Berlin's statement.

Yum Brands, based in Louisville, Kentucky, expects the sale in U.S. and China to close in the third quarter. The company's stock rose nearly 2% Tuesday.

FILE - This Dec. 15, 2016, file photo shows a Pizza Hut restaurant in New Orleans. (AP Photo/Gerald Herbert, File)

FILE - This Dec. 15, 2016, file photo shows a Pizza Hut restaurant in New Orleans. (AP Photo/Gerald Herbert, File)

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